Updated on Aug 4th, 2023, 8/4/23 6:18 am | 3 logs
Published Dec 10th, 2022, 12/10/22 12:28 pm scheduled
Published Dec 10th, 2022, 12/10/22 12:28 pm scheduled
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![]() | Welcome to the McMeddons Map-Roadmap. This List will be used as a guideline for my projects, and kinda serves as my personal wishlist for what I want to do over the next weeks. These points are just the first few ideas I will work on, and probably expand over time with your input. ββπ·ββοΈ Working on ββπ¦ To be done ββπ© Done If youΒ΄d like to know what has been done / changed, check this post out: www.planetminecraft.com/blog/mcmeddons-map-update-history/ Please feel free to share your ideas, criticism and what youΒ΄d love to see implemented! |
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McMeddons Terrain Roadmap |
Sharing the progress is just as important, as sharing future plans with you.
Today we take a deeper look at the plans for 2024. And What Projects, Collections, Concepts, and Brushes
General Map Export Plans
Release plan | |
Normal Exports | Monthly: 1-4k and 5-8k in Constant switch |
Building Worlds | Monthly: Clean World Collections for Building |
Civilization Worlds | 2 sets planned 2-3k World |
Skyworlds | 2 sets planned |
Challenge Worlds | 2 sets planned |
Community Suggested Worlds | Monthly |
Minecraft Server Plans
Season 3 | January - March |
Season 4 | May - August |
Season 5 | Oktober - December |
Special Release Planned
Datapack | Structure Datapacks |
Datapack | Dungeons |
World Feature Plans
2021 Dec | |
π© | Advanced lowlands with, cuestas, ridges, terraces, gulps and plains |
π© | More advanced rivers, river deltaΒ΄s, braided rivers |
π© | Advanced Snow slopes with better mountain peaks + adding paths |
π© | Changes to Cave Ore distribution with exposed air (became irrelevant as the deepslate layer dropped below the caves) |
π© | ponds, lakes, basins |
2022 | |
π© | 4k, 6k & 8k Map Sizes |
π© | Beach/Sea Shores and Cliffs update |
π© | Desert Dunes and Oasis + (giga) cherry trees |
π© | Complex caves |
π© | 1.18 height adjustments |
π© | Gen 3 caves, |
π© | (recently added) New Forest Subbiomes |
π© | improved mountain biomes |
π© | Biome Rework and Extension |
π© | Himalayan range with mountain lakes (idea by Aethmud), Glaciers |
π© | Dedicated Archipelagos and AtollΒ΄s (idea by Goblin ) |
π | See all changes here: www.planetminecraft.com/blog/mcmeddons-map-update-history/ |
2023 | |
π© | Better Oasis Vegetation along Desert Rivers / Ponds (Dense River Vegetation) |
π© | Red Deserts |
π©π·ββοΈ | Dissected plateaus, for/in forest areas and Tepui mountains |
π© | improved jungles + sparse jungle biomes |
π·ββοΈ | Gen 3 Biome Generation |
π© | New Full Flower Biome |
π© | Mountain Snow Gen 2 |
π© | reworked sediment, flow, and tallus textures |
π© | Ocean Monuments |
π© | adding 1.20 Features | 1.20 parity |
π© | nether portals updated |
π© | Improved Mountain Biomes |
π© | Arctic Ice Rework |
π© | wetlands (swamps without or only small trees) |
π© | Waterfalls |
π© | cherry Biome |
π© | sub biome Arctic |
π© | sub biome Mushroom |
π© | Swamp Biome |
π© | Village updates |
Terrain/Biome Plans
2024 | |
π¦ | 10-16k Worlds |
π¦ | Gen 4 caves |
π¦ | Full Arctic Glacier Areas (Greenland) |
π¦ | underground/cave structures |
π¦ | Biome themed Caves |
π¦ | Volcano caves and magma chambers |
π¦ | underground oasis cave/biome (idea by serpentem_Malfoy) |
π¦ | better flower fields |
π¦ | Ravines and Crevices |
π¦ | Savanna as Flatland Biome |
π¦ | Dedicated Fjords |
π¦ | Better / Bigger jungles |
π¦ | Volcano Islands |
π¦ | Underwater volcanoes, abyssal fans |
π¦ | Dedicated Hoodoo areas & more variations (Tall, thin spires) |
π¦ | Bigger Mesas and dedicated Badlands terrain, and Stone Archs |
π¦ | Terrain Swamp update - Marsch lands |
π¦ | Canyons and creators |
π¦ | coastal beach shore stone ponds |
π¦ | Mysteries and excavation of ancient structures |
π¦ | Yellowstone like geysers |
π¦ | Spike Valley |
π¦ | stone wastelands |
π¦ | sandstone terrace valleys |
π¦ | Avatar Sky islands |
π¦ | red sandstone terrace valleys |
Structures / Various 2024 | |
π¦ | more tree reworks |
π¦ | Adding small Forts Dungeons |
π¦ | better river stones |
π¦ | crimson forest |
π¦ | warped forest |
π¦ | mega birch forest |
π¦ | mega dark oak forest |
π¦ | WorldTrees and World-Structures (Gigantic structures) |
π© | portal structure area |
π¦ | crates around ships |
π¦ | more shipwrecks |
π¦ | add stones to the desert (sand/granite)) |
π¦ | pirate ocean castle / Spanish fort |
π¦ | More ships |
π¦ | More structures (portals, shafts, statues, ponds, piglin reminisce, traps, shrine, witch huts) |
π¦ | underground structures |
π¦ | pathed areas |
π¦ | nerv woodland mansion |
π¦ | sand pits |
π¦ | More dungeons (Lush, infested, water, webbed, frozen) |
π¦ | pirate ocean castle / spanish fort |
π¦ | Jungle village |
. . . |
Biome Plans
Title of Expandable Spoiler
Add collapsed content here
World Feature Plans 2023
2021 Dec | |
π© | Advanced lowlands with, cuestas, ridges, terraces, gulps and plains |
π© | More advanced rivers, river deltaΒ΄s, braided rivers |
π© | Advanced Snow slopes with better mountain peaks + adding paths |
π© | Changes to Cave Ore distribution with exposed air (became irrelevant as the deepslate layer dropped below the caves) |
π© | ponds, lakes, basins |
2022 | |
π© | 4k, 6k & 8k Map Sizes |
π© | Beach/Sea Shores and Cliffs update |
π© | Desert Dunes and Oasis + (giga) cherry trees |
π© | Complex caves |
π© | 1.18 height adjustments |
π© | Gen 3 caves, |
π© | (recently added) New Forest Subbiomes |
π© | improved mountain biomes |
π© | Biome Rework and Extension |
π© | Himalayan range with mountain lakes (idea by Aethmud), Glaciers |
π© | Dedicated Archipelagos and AtollΒ΄s (idea by Goblin ) |
π | See all changes here: www.planetminecraft.com/blog/mcmeddons-map-update-history/ |
2023 | |
π·ββοΈ | Better Oasis Vegetation along Desert Rivers / Ponds (Dense River Vegetation) |
π© | Red Deserts |
π·ββοΈ | 10-16k Worlds |
π¦π·ββοΈ | Ravines and Crevices |
π©π·ββοΈ | Dissected plateaus, for/in forest areas and Tepui mountains |
π¦ | Better / Bigger jungles & ruins |
π© | improved jungles + sparse jungle biomes |
π·ββοΈ | Gen 3 Biome Generation |
π© | New Full Flower Biome |
π© | Mountain Snow Gen 2 |
π© | reworked sediment, flow, and tallus textures |
π© | Ocean Monuments |
π© | adding 1.20 Features | 1.20 parity |
π© | nether portals updated |
π© | Improved Mountain Biomes |
π¦ | Full Arctic Glacier Areas (Greenland) |
π¦ | Gen 4 caves |
π¦ | underground/cave structures |
π¦ | Biome themed Caves |
π¦ | Volcano caves and magma chambers |
π¦ | underground oasis cave/biome (idea by serpentem_Malfoy) |
π¦ | better flower fields |
π¦ | Savanna as Flatland Biome |
π¦ | Dedicated Fjords |
π©π·ββοΈ | wetlands (swamps without or only small trees) |
π© | Waterfalls |
π¦ | Volcano Islands |
π¦ | Underwater volcanoes, abyssal fans |
π¦ | Dedicated Hoodoo areas & more variations (Tall, thin spires) |
π¦ | Bigger Mesas and dedicated Badlands terrain, and Stone Archs |
π¦ | Terrain Swamp update - Marsch lands |
π¦ | Canyons and creators |
π¦ | coastal beach shore stone ponds |
π¦ | Mysteries and excavation of ancient structures |
π¦ | Yellowstone like geysers |
π¦ | Spike Valley |
π¦ | Wastelands |
π¦ | stone wastelands |
π¦ | sandstone terrace valleys |
π¦ | Avatar Sky islands |
π¦ | red sandstone terrace valleys |
Structures / Various | |
π¦ | more tree reworks |
π¦ | Adding small Forts |
π¦ | better river stones |
π¦ | crimson forest |
π¦ | warped forest |
π¦ | mega birch forest |
π¦ | mega dark oak forest |
π¦ | WorldTrees and World-Structures (Gigantic structures) |
π¦ | portal structure area |
π¦ | crates around ships |
π¦ | more shipwrecks |
π¦ | add stones to the desert (sand/granite)) |
π¦ | pirate ocean castle / Spanish fort |
π¦ | More ships |
π¦ | More structures (portals, shafts, statues, ponds, piglin reminisce, traps, shrine, witch huts) |
π¦ | underground structures |
π¦ | pathed areas |
π¦ | nerv woodland mansion |
π¦ | sand pits |
π¦ | More dungeons (Lush, infested, water, webbed, frozen) |
π¦ | pirate ocean castle / spanish fort |
π¦ | Jungle village |
. . . |
As the maps progress, so is the complexity of my projects, currently Im over 600+ Nodes in, to create what you see today. So the Topics sometimes seem small but are huge in preparation, but with the experience from the last year, im looking forward to tackle the new challengesState: December 2021
![McMeddons 2023 Terrain Roadmap](https://cdn.statically.io/img/i.imgur.com/kCcQ63j.png)
State: March 2022(ca 1300+ Nodes)
![McMeddons 2023 Terrain Roadmap](https://cdn.statically.io/img/media.discordapp.net/attachments/880559799547363409/955107966359601162/unknown.png?width=955&height=418)
state September 2022
![](https://cdn.statically.io/img/media.discordapp.net/attachments/271345875584942080/1019929954705739786/unknown.png?width=1034&height=579)
state May 2023
![](https://cdn.statically.io/img/cdn.discordapp.com/attachments/880559799547363409/1111595741845147668/image.png)
Various Single ProjectsStuff that didnt fit into the "realistic maps" categories, but wanted to do a few of these -list
π¦ | A combined "pangea" map with multiple existing maps(idea by Rando In The Stars) |
β | Floating Lands |
π¦ | Single Biome Maps (Challange maps) |
β | Large scale 8k and 16k Maps as specials |
π¦ | Enclosed Maps (Mountains at the Map Edge) |
π¦ | Challange Start, making spawn area enclosed and tough (idea by TotallyNotJFK) "small terrain map with tall and thick walls around it with the objective of the map being to survive long enough in the enclosed space to either mine through or climb the wall to get access to a much more rich and bigger survival friendly terrain on the outside" |
β | Small scale 1kΒ² Scene Maps for Builders |
π¦ | Fantasy Forests - Forests high as Mountains (idea by InExFan) |
π¦ | Stylistic-themed villages (idea by InExFan) |
π¦ | magical map like candy land (idea by babychewy) |
π·ββοΈ | more structures in/above/below mountains (idea by OnlyJavier) |
π¦ | desert world but the underground is full of caves and biomes and unique generation (idea by Totally Chris Pratt) |
π¦ | underground oasis cave/biome (idea by serpentem_Malfoy) |
π¦ | Moon with craters! (idea by cyprezz) |
π¦ | - a map with a roof of rock and caves, and a floor of normal overworld without caves. - Sorta like the nether but not, or a normal world you flipped upside down. (by MCBacon) |
Tags |
3 Update Logs
Update #3 roadmap updated to recent 1.20 accomplishments : by McMeddon 08/04/2023 6:18:11 amAug 4th, 2023
Update #3 roadmap updated to recent 1.20 accomplishments and additional feature additions
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