Minecraft Blogs / Article

Forgotten Worlds: The Removed Biomes of Minecraft

  • 201 views, 2 today
  • 3
  • 1
Neephestos's Avatar Neephestos
Level 34 : Artisan Warrior
20
Minecraft is a game as famous for exploration as much as it is for modding or building. Many players hold cherished memories of the first time they attempted to explore a came or failed to build a house in time for the first night, learning the hard way what that meant. Part of this exploration is finding new and interesting biomes, each with unique features and mobs to help them stand out.

This makes it always interesting when a biome is removed from the game. It feels like a piece of exploration is forever lost in time. Not many of these biomes are lost, even given Minecraft’s expansive development history, with the few that have been removed detailed below, along with descriptions of what the biome was and if there’s a modern equivalent.

Tundra

Forgotten Worlds: The Removed Biomes of Minecraft



Removed: Beta 1.8

The long removed tundra biomes was one of the more inhospitable frozen biomes when it existed. They were almost completely barren, outside of the layer of snow covering the grass. There were occasional trees, though, making it at least possible to eek out some sort of early starter base.

Being removed in beta, the barren frozen waste DNA of the Tundra can be found in modern Minecraft biomes, such as Ice Spikes, which is equally as inhospitable to outsiders.

Rainforest

Forgotten Worlds: The Removed Biomes of Minecraft

Removed: Beta 1.8

Minecraft’s rainforests were considered wet biomes that were much more likely to generate as large biomes. This was noteworthy, as biomes tended to be smaller in general in older versions. They were filled with oak trees, and, due to how they generated, were also some of the most cliff-filled in the game.

It’s easy to see where the Rainforest eventually led: Minecraft’s oppressively overgrown jungles. Since jungle wood is a whole different type than oak, and since jungle trees can generate a huge variant, it’s probably for the best that rainforests were removed. The worlds found with the best jungle seeds more than make up for losing these glorified oak forests.

Seasonal Forest

Forgotten Worlds: The Removed Biomes of Minecraft

Removed: Beta 1.8

Seasonal forests were a forest variant often found near plains biomes, or separating regular forests from rainforests. They were visually identical to regular forests, same for the fact that they generate fewer trees than a regular forest, and the trees that do generate are exclusively oak.

There’s less of a direct comparison in the modern game for seasonal forests. As biome blending has improved, the need for intermediate biomes such as this one has decreased. Rainforests being removed also didn’t help, as they no longer had a purpose.

Ice Desert



Removed: Beta 1.8

Ice deserts are an interesting removed biome due to never being fully officially implemented. It was a simple expanse of sand covered in snowfall and ice, making it even less hospitable than the previously mentioned tundra.

There is technically a biome in the modern game very similar to this biome, which is the snowy beach. These are, as the name suggests, snow-covered sandy beaches that look remarkably similar to what ice deserts would have, only with a lot more water. Ice deserts could realistically be brought back to expand on snowy beaches, and would make Minecraft’s best frozen seeds even better.

Shrubland



Removed: Beta 1.8

Shrublands are also really interesting when it comes to the removed biomes. There were tiny biomes, smaller than the minimum size to spawn a forest and identical to savanna biomes, spawning only a few trees and no short grass. Due to their generation, they would almost appear as blank spaces in generation, where not much appears.

As mentioned, shrublands looked nearly identical to modern savanna biomes, home of the armadillo. It wouldn’t be a stretch to assume that the shrubland biome would inspire the modern savanna.

Caves and Cliffs

Caves and Cliffs is known for revamping and overhauling the game’s terrain generation as well as Minecraft ore distribution, but it also shifted a ton of biomes to the unused category in Bedrock and removed them entirely in Java.

The full list of these biomes is as follows:
- Legacy frozen ocean
- Desert Lakes
- Mountain Edge
- Deep Warm Ocean
- Hills biome variants
- Badlands Plateau
- Modified Plateau biome variants
- Modified Wooded Badlands Plateau
- Mushroom Field Shore

They’re not getting expanded on in the same way as the rest due to them not technically being fully removed from the game, at least in Bedrock. Additionally, much of the style of terrain these biomes added hasn’t been lost. The new terrain generation forms these biomes organically, so they simply weren’t needed as specific biomes anymore. They may have lost their title, but not their existence.

For example, the deserts no longer need the desert lakes biome, as these lakes will generate within deserts organically based on terrain height. The biome still exists, i.e., desert lakes still exist, but since they generate organically, there’s no need for the, to exist as a distinct biome.
Tags

Create an account or sign in to comment.

Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome