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Editing Textures - How to make a Resource Pack for Minecraft Bedrock

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Heyyy guys! We'll continue the Bedrock Edition resource pack making tutorial. Today, you'll learn how to make and edit your own textures!

If you don't have the basic pack created yet with the manifest.json, I recommend reading this one first:
https://www.planetminecraft.com/blog/getting-started-how-to-make-a-resource-pack-for-minecraft-bedrock/

Firstly, you need to download the bedrock samples. This serves as a reference when you make a resource pack. Download it here:
https://github.com/Mojang/bedrock-samples/releases

We will use Blockbench for this example. You can download Blockbench here:
https://www.blockbench.net/

• After that, open Blockbench

• Select Image

Editing Textures - How to make a Resource Pack for Minecraft Bedrock

• Set the width and height to 16 pixels each, then click Confirm

Editing Textures - How to make a Resource Pack for Minecraft Bedrock

• You can now design a pattern or any artwork in the editor!

This is the texture I made:

Editing Textures - How to make a Resource Pack for Minecraft Bedrock

Quick Note: Blockbench is used in this example for quick and easy access, but you will need to use a different graphics editor for more advanced graphic features like transparency effect or .tga file support

• After making your own texture, go to the Images tab and click this icon to save your texture



You have created your own texture file!

Let's say that you want to change the texture of the oak planks, so create a new folder in the main resource pack folder

Rename it to textures



Create another folder inside the textures folder and name it blocks



And paste your texture file in the blocks folder

Then, go to the bedrock samples file you just downloaded, and look for the oak planks texture file. According to the bedrock samples, the texture file used by oak planks is planks_oak.png, so go to your resource pack folder and rename your texture file to planks_oak.png




You finally replaced the oak planks texture! To test that, compress your pack into a .zip file, change the file extension to .mcpack, and import it to Minecraft.

Let's see if it works



It worked!
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