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1.27 mi | ASHBURN 20147
Returnable | No |
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Details | This item is non-returnable, but if the item arrives damaged or defective, you may request a refund or replacement. |
Returnable | No |
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Details | This item is non-returnable, but if the item arrives damaged or defective, you may request a refund or replacement. |
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R&R Games Hanabi Strategy Game
Purchase options and add-ons
- For 2-5 Players
- 2013 Spiele Des Jahres Game Of The Year
- Takes About 20-30 Minutes To Play
- 60 Hanabi Cards, 8 Blue Clock Tokens, 4 Black Fuse Tokens
- For 2-5 players
- 2013 Spiele des Jahres Game of the Year
- Takes about 20-30 minutes to play
- 60 Hanabi cards, 8 Blue Clock Tokens, 4 Black Fuse Tokens
Additional Details
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Product information
Product Dimensions | 7 x 4.2 x 2 inches |
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Item Weight | 5.4 ounces |
Country of Origin | China |
ASIN | B00CYQ9Q76 |
Item model number | RR 869 |
Manufacturer recommended age | 8 - 15 years |
Best Sellers Rank | #7,560 in Toys & Games (See Top 100 in Toys & Games) #192 in Dedicated Deck Card Games |
Customer Reviews |
4.8 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | April 1, 2018 |
Language | English |
Department | Card Games |
Manufacturer | R & R Games |
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R&R Games Hanabi Strategy Game
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Product Description
Product Description
In This Challenging Cooperative Card Game, Players Work Together To Launch A Spectacular Firework Display. Trouble Is, It'S Dark Out, So You Can'T Really See What You Are Working With. Each Player Holds Their Cards So That Only The Other Players Can See Them. They Must Give Each Other Vital Information And Remember All The Information Received. Then Use The Information To Choose Which Cards To Play. Helping Each Other Play The Right Cards At The Right Time Is The Key To Creating An Unforgettable Show And Avoid Being Booed By The Audience.
From the Manufacturer
In this challenging cooperative card game, players work together to launch a spectacular firework display. Trouble is, it's dark out, so you can't really see what you are working with. Each player holds their cards so that only the other players can see them. They must give each other vital information and remember all the information received. Then use the information to choose which cards to play. Helping each other play the right cards at the right time is the key to creating an unforgettable show and avoid being booed by the audience.
Important information
Legal Disclaimer
not suitable for users under 3 years of age
From the brand
R&R Games
Welcome to R&R Games, where we believe that playing games with friends and family is the best way to be social.
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We take great pride in being known as the company that brings you "The Games You Want to Play!" Our award-winning games have been recognized with over 40 national awards, extensive editorial coverage, and national television exposure. Our founder, Frank DiLorenzo, started R&R Games with the goal of providing a fun forum for gatherings of friends and families. His passion resulted in an ever-expanding line of award-winning games.
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From the manufacturer
Players work cooperatively in this clever deduction card game with an electrifying twist!
Each player is dealt a hand of 5 cards, but the catch is that you can see everyone's cards except your own. Working together, you must share (and remember!) vital information to play cards in the proper launch sequence. Light them all to create a dazzling display and avoid a fizzling fiasco! 2013 Spiel des Jahres winner, designed by Antoine Bauza.
Ages 8+ | 2 to 5 players | Playing time 30 minutes
What's in the box
Videos
Videos for this product
1:55
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Hanabi is the no-look Cooperative card game!
Geek Main Base
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2:00
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A New Refreshing Unique Way Of Playing A Card Game!
Aurelie C
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0:58
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Not your typical card game but TONS of fun! HANABI!!!
burnout MEDIA
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1:17
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R&R Hidden Hunts
R&R Games, Inc.
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A game that plays backwards! Fun interesting mechanics
Jon&Stef O
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the speed, cooperativeness, value, and ease of use of the tabletop game. For example, they mention it's a great teambuilding and communication game, worth the price, and easy to learn. They're also happy with quality, portability, and gameplay. That said, opinions are mixed on the difficulty level.
AI-generated from the text of customer reviews
Customers find the game extremely fun, great, and challenging. They also describe it as engaging, dynamic, and a great collaborative game for all ages. Customers also appreciate the unique premise and game mechanic.
"...The rules were easy to follow but also challenging to make the game interesting. Also includes options for upping the difficulty...." Read more
"...+ Rewards attentiveness and playing the odds (especially with more players)Cons:- Theme is practically nonexistent-..." Read more
"...It is a collaborative game, and it's family friendly because you get "points" for whatever firework sets you complete, eve if you fail to..." Read more
"...I have never completely got 100%, it's not an easy game but it's certainly fun! 🙂..." Read more
Customers find the game easy to learn, play, and set up. They also say the game is simple yet replayable, with easy game mechanics. Customers say it's addictive, fun, and challenging. They appreciate the satisfying handling of the pieces and the options for upping the difficulty.
"...Also includes options for upping the difficulty. But we are still working on the regular rules. We found the time estimate of 30 min to be accurate...." Read more
"...This one however, is our favorite. It's simply to learn, there's definitely a bit of luck, however, there's also a lot of strategy...." Read more
"...Pros:+ As portable as it gets+ Teachable in under 5 minutes+ Plays quickly, making it a great filler..." Read more
"...It's easy to learn, great for two player can be expanded to six player...." Read more
Customers find the cooperativeness of the game great, saying it's a great teambuilding and communication game. They also say it'll make you think carefully and requires you to work together. Customers also say the game excels with a group that plays together a lot.
"...We also enjoyed that the game required us to work together instead of playing against each other." Read more
"...And above all, SO MUCH FUN!Hanabi is a wonderfully unique co-operative game that belongs in every game collection...." Read more
"...It is a collaborative game, and it's family friendly because you get "points" for whatever firework sets you complete, eve if you fail to..." Read more
"...I believe.. it's friendly, cooperative, quick, and definitely good for exercising the brain, certainly not a game for any slouches out there, it..." Read more
Customers find the tabletop game very portable. They say the box is very small and the whole game can fit in your pocket. They also say the game is compact and well designed. Customers also say it's easy to learn and can be carried easily. They mention the cards fit snuggly inside the box.
"This compact size and minimal pieces make this a fun family game perfect for traveling...." Read more
"...at least 8. Affordable. Portable. Accessible. Unique. Co-operative. Plays quickly. Replayable. And above all, SO MUCH FUN!..." Read more
"...First impressions of the game is that the box is a lot smaller than I thought it is. The components are a simple deck of 50 cards and some tokens...." Read more
"...Cooperative. Easy to play on the go due to its compact size." Read more
Customers find the gameplay of the tabletop game thrilling, requiring strategic thinking and planning. They also say it's easy to learn, has a great concept, and requires skill and strategic thinking. Customers also mention that the game requires a new way of thinking and a good memory.
"...learn, there's definitely a bit of luck, however, there's also a lot of strategy...." Read more
"...So you can see everyone's cards, but not your own. The turn mechanics are dead simple - give a clue (if clues tokens are still available), play a..." Read more
"This is a great game that encourages logic and thinking ahead...." Read more
"...This game is different.The interactions are structured and you must rely upon other people significantly...." Read more
Customers find the tabletop game worth the price, saying it's a perfect filler game in between games. They also say it has great replay value and is an excellent addition to their collection.
"...at least 8. Affordable. Portable. Accessible. Unique. Co-operative. Plays quickly. Replayable. And above all, SO MUCH FUN!..." Read more
"...All in all, this is a fun family game and well worth the small price tag." Read more
"...setup is simple, the rules are easy to learn and yet there is a lot of replay value...." Read more
"...Excellent addition to our collection...." Read more
Customers find the speed of the game to be quick and easy to learn. They also say it's a nice change of pace, since it requires working together instead of against each other. Customers also say the game is great for many ages, with easy game mechanics and is even kid friendly.
"...Affordable. Portable. Accessible. Unique. Co-operative. Plays quickly. Replayable. And above all, SO MUCH FUN!..." Read more
"...I believe.. it's friendly, cooperative, quick, and definitely good for exercising the brain, certainly not a game for any slouches out there, it..." Read more
"...to teach new people, with pretty easy game mechanics, and is even kid friendly (I'd say 10+), but can get worn out and too easy unless you keep..." Read more
"...Quick to learn how to play, really really quick. Mastering the game is another story. Perfect for all types of players...." Read more
Customers are mixed about the difficulty level. Some mention it's a challenging game, but extremely fun to play. They say it'd be hard to win, but that's part of what makes it fun. Others say that it'll be hard at times and that the tokens back system is really fiddly for a card game.
"...+ Rewards attentiveness and playing the odds (especially with more players)Cons:- Theme is practically nonexistent-..." Read more
"Surprising how much I've enjoyed this game. This is a tense collaborative game...." Read more
"...to way to track what your team mates will discard and it becomes very difficult to win...." Read more
"...While it is easy to learn and play, it isn't necessarily easy to win. The max score is 25 and the lowest 0. We usually score between 16-20...." Read more
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Top reviews from the United States
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Hanabi is a wonderfully unique co-operative game that belongs in every game collection. Each player starts with a hand of cards, but you hold the cards facing away from you. So you can see everyone's cards, but not your own. The turn mechanics are dead simple - give a clue (if clues tokens are still available), play a card (the right card adds to your score, but play 3 cards that don't fit and the game is over), or discard a card (to resupply the clue token pool). The goal of the game is to achieve the highest score possible by playing cards of the 5 different colors in sequentially ascending numerical rank. The final twist comes from the clue giving restrictions - a clue can only be given about the color or rank of a card, and information has to consider a player's full hand. For example, let's say your friend has Red1, Red5, Yellow5, Blue1, Blue2. You can't just point to the Red5 and say "this is red" or "this is a five"; you would instead have to point out both red cards or both fives.
Hanabi is a blast to play; very well deserving its 2013 Game of the Year award (Spiel des Jahres).
Pros:
+ As portable as it gets
+ Teachable in under 5 minutes
+ Plays quickly, making it a great filler
+ But, people always want to play another game to beat their last score
+ The rare co-op game that doesn't suffer from alpha gamers taking over
+ Engenders lots of eye contact and player interaction despite the limited amount you can say
+ The deduction element results in immense satisfaction when you achieve a high score
+ Rewards attentiveness and playing the odds (especially with more players)
Cons:
- Theme is practically nonexistent
- Memory is an important aspect which might be a turn-off for some
- Cards and chits are not the most durable
- Aiming for the highest score will seem like a loose definition of winning (good luck getting a perfect score!)
- Not giving away extra information accidentally via body cues can be a challenge
It is a collaborative game, and it's family friendly because you get "points" for whatever firework sets you complete, eve if you fail to complete the game's objective of completing all firework sets. Basically every player keeps their cards face-out, so you should be able to see every other player's hand but not your own. Players take turns either giving information about the cards in another player's hand by spending a clock token, gaining new clock tokens by discarding one of their own cards, or building a firework by placing a card down.
There are six colors of fireworks to complete, with the sixth set being an optional multicolor that can also be used as a "wild" color. You complete a set by placing cards from 1 up to 5; each set has one 4 and one 5 and multiple 1-3.
You lose a fuse token when a player incorrectly plays a firework card - such as accidentally putting down a white 3 when the highest value white card is a 1. After three fuse tokens are lost, the game is over. Otherwise the game ends when you run out of cards in the deck or when all fireworks have been completed.
This game has simple rules but can be challenging because when giving information, you are only allowed to tell one player how many cards of a color or how many cards of a number they have. I've found it extremely hard to not cheat and give away extra information - like when someone is discarding a card and they reach for the five, and you hear a collective intake of breath... Well then you know you shouldn't discard that card! Still we tease each other when we accidentally slip up. You might want to practice your poker face if you want to play on the up-and-up!
All in all, this is a fun family game and well worth the small price tag.
Reviewed in the United States on December 15, 2023
Negative: In less than bright light, some of the colors are hard to tell which are which. Because seeing the colors is absolutely essential to gameplay, this kinda sucks. If playing outside at night or in a dim room, we often need to use a flashlight to tell blue from green and white from yellow cards.
Top reviews from other countries
Hanabi un gioco di carte cooperativo, dove i giocatori (da 2 a 5) dovranno cercare di mettere le carte (i fuochi) nel giusto ordine. Compito semplicissimo se non fosse per ciò che rende questo gioco particolare e cioè che le carte vengono tenute al contrario: ogni giocatore può cioè vedere le carte dei compagni ma non le sue (delle quali vede solo il dorso).
Le carte rappresentano i fuochi e sono in 5 colori e con numeri da 1 a 5. Per avere uno spettacolo in crescendo i fuochi vanno sparati nel giusto ordine e quindi i giocatori dovranno creare 5 pile di carte (una per colore) con la giusta sequenza numerica (da 1 a 5).
Il gioco termina quando:
1) Viene commesso il terzo errore. Si ha un errore quando viene giocata una carta che non attacca (es: per il colore rosso sono già state giocate le carte 1 e 2 e quindi va ora attaccato il 3, ma viene giocata una carta rossa con un valore diverso)
2) Viene completata la sequenza dei 5 fuochi per tutti e 5 i colori. Che poi la sarebbe il rarissimo caso di partita perfetta.
3) Finisce il mazzo (ogni volta che si gioca o si scarta una carta si reintegra la propria mano pescando dal mazzo). E' il caso più comune. A questo punto si contano i punti dati dalla somma del valore più alto giocato per ogni colore. Il punteggio va quindi da 0 a 25.
Al proprio turno le azioni possibili sono 3: giocare una carta (se attacca bene, se non attacca si conta un errore) o scartare una carta o dare un suggerimento ad un compagno.
I suggerimenti sono il cuore del gioco in quanto consentono di non giocare o scartare a caso (visto che ognuno non vede le proprie carte). I suggerimenti però sono limitati ad 8 (per tutti i giocatori, non 8 per ciascuno) ma se ne riguadagna 1 ogni volta che un giocatore scarta una carta o se viene completata la sequenza da 1 a 5 per un colore.
Il suggerimento che si può dare ad un compagno è numerico o di colore: indicandogliele, gli si può dire nella sua mano (di 5 carte) quali carte sono di un determinato colore o di un determinato numero.
Anche se con una spiegazione estremamente sintetica queste sono le regole di un gioco che richiede molto intuito e sintonia tra i giocatori. Le partite sono sempre molto tese perché tipicamente all'inizio si bruciano molti suggerimenti e poi ci si barcamena con gli scarti per guadagnarne altri, sempre con il timore di non aver ben interpretato il suggerimento del compagno finendo per scartare o giocare la carta sbagliata.
Il gioco è molto scalabile: funziona bene sia in 2 come in 5 (ma lo preferisco con due giocatori).
Ulteriori pregi sono: il packaging ridottissimo (è un perfetto gioco da viaggio); grafica semplice, ma a mio parere suggestiva; inoltre nella confezione ci sono le carte per un sesto colore con varie modalità di gioco suggerite nel regolamento per introdurlo.
Assolutamente un gioco da acquistare.