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Laromyr

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Laromyr

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About this mod

Ruin in Perpetuum is a small change to the injury system in Wildcat - Combat of Skyrim.

Requirements
Permissions and credits
Changelogs
Plugins are all ESL flagged or ESPFE

Wildcat is a requirement

What R.I.P. does -
Makes the injury system in Wildcat unforgiving.
Once an injury is applied a timer starts and the effect stays until the timer reaches zero.
These effects can and will stack. Expect multiple injuries affecting your character & followers.
If you receive the same injury twice the timer starts over.

NEW Tcbflash's version of R.I.P. - Use this link and check out his other mods! It's worth it.
  • 20 minutes per injury
  • Adds a speed de-buff to spine injury
  • Ups the Magicka drain effect from head injury's
  • Reapplies stamina drain to chest injury
  • Has version 3.0 no trip on sprint update added in

New in 3.0
For those of us who have followers and do not fast travel
  • Removed the sprint trip effect from leg injury's
  • The Wildcat stagger effect from running while injured and R.I.P. time adjustments will still apply

R.I.P. Versions - length of time per injury
Piece of cake : 30 minutes
Lets Rock : 1 hour
Come Get Some : 2 hours
Damn I'm Good : 3 hours

What was done -
  • Removed the condition for injury effects to go away when players health reaches 100%.
  • Removed the stamina drain effect for chest injuries
  • Increased the duration for all injuries
  • Lowered the drain effect for head injury to .75 "this is why it says 0 in the description"
  • Updated the descriptions to better reflect these changes

Install 
-
Make sure you have no injury effects in progress & install

Uninstall - 
Make sure you have no injury effects in progress & uninstall


HOW -
This was made using SSEEdit

Acknowledgements
Full credit goes to Enai Siaion for Wildcat - Combat of Skyrim
Thank you ElminsterAU and the xEdit team for SSEEdit
And a huge thank you to tcbflash for sharing his take on this mod.