Juan Antonio Munoz’s Post

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Sr. Game Developer & Designer - Mentoring new talents about how to create a successful career in video games. Reserve a moment in my calendar to talk!

I found a question on Reddit about "How to go from highly technical career game programmer to solo dev game designer?." This subject fills me with interest because both areas of video game creation are presented so differently even when they are forever intertwined. How many times you have played a video game with perfect gameplay mechanics that it's boring as hell? This was my answer to the question from this programmer. I'm going to tell you what works in my case, but have in consideration that every path can be different. I started studying and reading a lot of content related to games and level design. Yes, I know that there are many YouTube tutorials, but I went back to the previous technology: Books. What is important in any type of learning is the structure methodology. Try to avoid leaving holes without explanation. That's a killing approach when you're learning new basic concepts. Remember, you don't know about this, or even worse, you still don't know how much you don't know. This is my recommendation based on books I've read that help me understand the intricacies of video game design and level design. From the most essential to the less, here's my list: - The Art of Game Design - Jesse Schell - An Architectural Approach to Level Design - Christopher W. Totten - Level Design for Games - Phil Co - Level Up - Scott Rogers The other part is to try to connect with your gamers of the game genre you're creating. Start building a relationship so they can provide you with some feedback and ideas to improve your game. Be open to listen and to test ideas. Post Saturdays on Twitter (X) using #screenshotsaturday and ask for feedback. This will help you build a fan base and get ideas/suggestions for free. Finally, to continue my education in that area I listen to podcasts related to game design. Perspectives from other designers will help you big time. One more little thing I purchased, was the Master Class of "Will Wright - Teaches Game Design and Theory." He's a master of the art of game design. To close this post, remember that I'm creating an educational program with live sessions to mentor and teach people about how to become a successful video game creator. You can't be only a game developer, a game designer, or a level designer. You need to build your career with intention and follow a path and a strategy. If you're interested in becoming part of this project, I'm doing a group of interviews to collect information and design the content of this educational program. Reserve your time to talk with me here: https://lnkd.in/gPYJeadb Have a great journey! Tony #GameDesign #GameDevelopment #SoloDev #IndieGameDev #GameProgramming #LevelDesign #GameDesigner #GameDevCommunity #GameDevTips #LearnGameDesign #GameDesignBooks #GameDesignLearning #GameDesignJourney #GameDevResources #MasterClass

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Nick Mercer

Software and Test Automation Engineer

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