Christopher Tom

Los Angeles, California, United States Contact Info
4K followers 500+ connections

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About

A writer, mediator, and community-builder at heart. Passionate about how we talk and what…

Activity

Experience & Education

  • Theorycraft Games

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Projects

  • League of Legends Champion Design: The Good, the Bad, and the Urgot

    League of Legends is a constantly evolving game and its designers aspire to create experiences that are satisfying and compelling. In this panel, members of the League design team will discuss their perspectives on good and bad champion design values. And Urgot.

    Players and designers play a part in evolving the League of Legends experience, so a large chunk of the panel will be dedicated for Q&A. Share your feedback and ask that burning question you have about your favorite (or least…

    League of Legends is a constantly evolving game and its designers aspire to create experiences that are satisfying and compelling. In this panel, members of the League design team will discuss their perspectives on good and bad champion design values. And Urgot.

    Players and designers play a part in evolving the League of Legends experience, so a large chunk of the panel will be dedicated for Q&A. Share your feedback and ask that burning question you have about your favorite (or least favorite) Urgot. Er, champion.

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  • Breaking into Gaming

    This is a panel for anyone with any skill set who wants to start working in games. It will be an exploration of the traditional and non-traditional paths many Rioters took to break into the games industry. Come here how a firefighter, bike mechanic, comic book artist, copywriter, and Com Sci major all made it into gaming, in ways you would never expect.

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  • Connecting and Supporting the League of Legends Community Panel at PAX East 2014

    At Riot Games, no day goes by that we're not blown away by the actions and interactions of the League of Legends community. From collegiate clubs to cosplayers, from streamers to artists, from fan sites to tournament organizers, the community's taken the stage to expand and redefine the League of Legends experience for everyone. In this panel, we discussed how we challenge the conventions of traditional PR and Community disciplines to build a different kind of relationship with players.

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  • Inside Look at Game Design for League of Legends Panel at PAX East 2014

    Creating and maintaining competitive gameplay in League of Legends requires consistent attention to things like champion design, healthy gameplay, and building effective design communication with players. Join designers from Riot Games as we discuss how to create an engaging and satisfying gameplay experience in League of Legends.

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