That is an absolutely terrifying card with Missile Launcher. 6-mana to get a pulsing board clear just murders zoo decks. Hunter has never had a wide board clear similar to equali-crate and this combo is even better than that one.
Seems like Hunter's mech stategy is to lay a lot of mech-bombs and then use them to build off of. I wasn't too impressed with Hunter until I saw some of the tools they have in the reveal stream.
Best part about mech/deathrattle Hunter is that it actually might take skill to play properly for once.
Wow, that's a card that makes Missile Launcher super powerful. Unless your opponent has a silence or removal, he will be phased out of the game. I'd say it might not be consistent enough to actually see high-ranked play but it will surely be rage-inducing against newbies who can't play any minions because they are immediately killed next turn. It's just a bad design because it's going to be most potent against newcomers that don't know how to build a proper deck yet and that may scare them away.
This is one of the strongest Arena cards of the whole expansion, absolutely nuts and it’s a common as well. Hunter faired pretty well from a Arena perspective.
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I like it!
Where are you finding the after stream card dump?
You know shit's bad when you miss Midrange Shaman.
Oh what the f***? Pair this with Missile Launcher and Ziliax and you got Hell in a Handbasket.
Pretty good. Magnetic and Poisonous are generally seem like a good keywords. And then 2/2 body on top of that which is pretty decent.
Moving into https://outof.cards/members/firepaladinhs/decks
That is an absolutely terrifying card with Missile Launcher. 6-mana to get a pulsing board clear just murders zoo decks. Hunter has never had a wide board clear similar to equali-crate and this combo is even better than that one.
Seems like Hunter's mech stategy is to lay a lot of mech-bombs and then use them to build off of. I wasn't too impressed with Hunter until I saw some of the tools they have in the reveal stream.
Best part about mech/deathrattle Hunter is that it actually might take skill to play properly for once.
Guess we won't need Toxic Arrow after all to make MIssile Launcher work
I tried having fun once. It was awful.
The card Rocket Launcher wanted.
Super good 2 drop. Hunter gets his early game back with this expansion.
Wow, that's a card that makes Missile Launcher super powerful. Unless your opponent has a silence or removal, he will be phased out of the game. I'd say it might not be consistent enough to actually see high-ranked play but it will surely be rage-inducing against newbies who can't play any minions because they are immediately killed next turn. It's just a bad design because it's going to be most potent against newcomers that don't know how to build a proper deck yet and that may scare them away.
I think this deserves a rating of * 3/5. I would give it more, but it depends on how mech hunter will function next expansion.
Really strong card.
This is a good reason to try and build Mech Hunter. Not sure there's a deep enough card pool for it yet, even in Wild.
here: https://playhearthstone.com/en-gb/expansions-adventures/the-boomsday-project/cards
Insane. Enough mechs with rush around. And if none of your mechs are sticking you are doing a bad job anyway.
Wow, this is really good. Give a mech +2+2 and poisonous. Fine even as a standalone card, the 2 health is key in making this stick by dodging pings.
Wow, this card snuck right by me. Goblin Bomb Hunter has some good early game and good finishing power
I have a feeling this is minibot tier
This is one of the strongest Arena cards of the whole expansion, absolutely nuts and it’s a common as well. Hunter faired pretty well from a Arena perspective.