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Nintendo adopts wait-and-see on generative AI | Opinion
Disruptive new technology is always controversial – but Nintendo's decision to steer clear of generative AI is based on hard-nosed business logic, not high-minded creative ideas
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Everything we learned from GI Sprint
As our series on making games cheaper, faster and better comes to an end, we recap the highlights
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Gamescom Latam and smart game delays | Microcast
Latest episode available to download or watch now
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Four ways AI and cloud can make game dev easier (and one thing they can't do) | GI Sprint
We talk to Xbox about what these technologies can do to support – but not replace – developers
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Hilmar Pétursson: Making CCP tech open source will enable Eve Online to live forever
CEO also shares the secrets behind how the long-running MMO has gathered such an active and loyal community
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Which Not-E3 show was the most effective at showcasing games?
Fancensus' Ryan Janes analyses the media impact of all the games shown during this year's events, from State of Play to Nintendo Direct and everything in between
Nintendo adopts wait-and-see on generative AI | Opinion
Disruptive new technology is always controversial – but Nintendo's decision to steer clear of generative AI is based on hard-nosed business logic, not high-minded creative ideas
Everything we learned from GI Sprint
As our series on making games cheaper, faster and better comes to an end, we recap the highlights
Kwalee makes minority investment in Devolver Digital
Mobile publisher aims to expand exposure of its PC and console segment
Gamescom Latam and smart game delays | Microcast
Latest episode available to download or watch now
Sporty Group acquires Sociable Soccer
Acquisition marks Sporty Group's entry into mobile and games market
Network N lays off eight from games marketing agency Project N
Cuts come as company focuses on "a smaller set of services" leading with video
Ubisoft's Watch Dogs film has started filming
The project, directed by Mathieu Turi and produced by New Regency, has been over a decade in the making
PlayStation to attend Tokyo Game Show 2024
Sony joins other platform holders including Capcom, Bandai Namco, and Square Enix
Super House of Dead Ninja dev, however, said it "did reach out but didn't receive a reply"
Nintendo says AI "can be more creative", but "also recognises that it has issues"
"Our company has decades of know-how in creating optimal gaming experiences for our customers"
The unique collaboration between Nikke and Dave the Diver
Keywords Studios reaches £2.2bn acquisition agreement with Swedish investment company EQT
The deal is expected to complete in Q4 2024
Hilmar Pétursson: Making CCP tech open source will enable Eve Online to live forever
CEO also shares the secrets behind how the long-running MMO has gathered such an active and loyal community
-
Everything we learned from GI Sprint
As our series on making games cheaper, faster and better comes to an end, we recap the highlights
-
Four ways AI and cloud can make game dev easier (and one thing they can't do) | GI Sprint
We talk to Xbox about what these technologies can do to support – but not replace – developers
-
Life without layoffs, or why they are an avoidable part of game development | GI Sprint
We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 years
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How King is using AI to speed up development of new Candy Crush levels
The firm has made level iteration 50% faster as a result of its playtesting bot