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Apr 24, 2023 at 11:35 vote accept dotnetCarpenter
Apr 22, 2023 at 22:30 comment added Michael Mullany Yeah, so the noise approach looks cool, but it's not a half-tone. codepen.io/mullany/pen/MWPJVLr?editors=1000
Apr 22, 2023 at 21:22 comment added Michael Mullany There are a couple of half-tone techniques that people use. This is one I did using a true half-tone technique: codepen.io/mullany/pen/AoKQoz It used to look pretty good and then Chrome introduced bug #1314516 so it doesn't look so great anymore. If I was to try this again I would use use feTurbulence to generate noise and then process it several times using different feColorMatrix's to generate screens for different luminance levels.
Apr 22, 2023 at 14:45 answer added ccprog timeline score: 2
Apr 22, 2023 at 12:14 history edited dotnetCarpenter CC BY-SA 4.0
added documentation link to feComponentTransfer
Apr 22, 2023 at 12:00 comment added dotnetCarpenter It might also be possible to achieve the same effect by using a pattern, as described here: stackoverflow.com/questions/56822537/… The pattern would have to take the input image into account, which I do not know how to do. But that approach might work...
Apr 22, 2023 at 11:32 history edited dotnetCarpenter CC BY-SA 4.0
added missing sentences
Apr 22, 2023 at 11:22 history asked dotnetCarpenter CC BY-SA 4.0