Timeline for Halftone image effect with SVG filters
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Apr 24, 2023 at 11:35 | vote | accept | dotnetCarpenter | ||
Apr 22, 2023 at 22:30 | comment | added | Michael Mullany | Yeah, so the noise approach looks cool, but it's not a half-tone. codepen.io/mullany/pen/MWPJVLr?editors=1000 | |
Apr 22, 2023 at 21:22 | comment | added | Michael Mullany | There are a couple of half-tone techniques that people use. This is one I did using a true half-tone technique: codepen.io/mullany/pen/AoKQoz It used to look pretty good and then Chrome introduced bug #1314516 so it doesn't look so great anymore. If I was to try this again I would use use feTurbulence to generate noise and then process it several times using different feColorMatrix's to generate screens for different luminance levels. | |
Apr 22, 2023 at 14:45 | answer | added | ccprog | timeline score: 2 | |
Apr 22, 2023 at 12:14 | history | edited | dotnetCarpenter | CC BY-SA 4.0 |
added documentation link to feComponentTransfer
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Apr 22, 2023 at 12:00 | comment | added | dotnetCarpenter | It might also be possible to achieve the same effect by using a pattern, as described here: stackoverflow.com/questions/56822537/… The pattern would have to take the input image into account, which I do not know how to do. But that approach might work... | |
Apr 22, 2023 at 11:32 | history | edited | dotnetCarpenter | CC BY-SA 4.0 |
added missing sentences
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Apr 22, 2023 at 11:22 | history | asked | dotnetCarpenter | CC BY-SA 4.0 |