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656 items tagged “javascript”

2024

So you think you know box shadows? (via) David Gerrells dives deep into CSS box shadows. How deep? Implementing a full ray tracer with them deep.

# 21st July 2024, 4:23 pm / css, javascript

Product teams that are smart are getting off the treadmill. Whatever framework you currently have, start investing in getting to know it deeply. Learn the tools until they are not an impediment to your progress. That’s the only option. Replacing it with a shiny new tool is a trap. [...]

Companies that want to reduce the cost of their frontend tech becoming obsoleted so often should be looking to get back to fundamentals. Your teams should be working closer to the web platform with a lot less complex abstractions. We need to relearn what the web is capable of and go back to that.

Marco Rogers

# 5th July 2024, 6:19 pm / frontend, javascript

Polyfill supply chain attack hits 100K+ sites (via) Short version: if you are loading assets from the polyfill.io domain you need to remove that right now: the new owners of the domain (as of a few months ago) appear to be using it to serve malicious JavaScript.

polyfill.io was a fascinating service. It was originally developed and supported by the Financial Times, but span off as a separate project several years ago.

The key idea was to serve up a set of JavaScript polyfills - pieces of code that implemented missing web platform features for older browsers - dynamically, based on the incoming user-agent. This required a CDN that varied its output dynamically based on the user-agent, hence the popularity of the single hosted service.

Andrew Betts, the original author of the service, has been warning people to move off it since February 2024:

If your website uses polyfill.io, remove it IMMEDIATELY.

I created the polyfill service project but I have never owned the domain name and I have had no influence over its sale.

He now works for Fastly, which started offering a free polyfill-fastly.io alternative in February. Andrew says you probably don't need that either, given that modern browsers have much better compatibility than when the service was first introduced over a decade ago.

There's some interesting additional context in a now-deleted GitHub issue, preserved here by the Internet Archive.

Usually one answer to protecting against this style of CDN supply chain attack would be to use SRI hashes to ensure only the expected script can be served from the site. That doesn't work here because the whole point of the service is to serve different scripts to different browsers.

# 25th June 2024, 10:17 pm / supply-chain, security, javascript

Tree.js interactive demo (via) Daniel Greenheck's interactive demo of his procedural tree generator (as in vegetation) built with Three.js. This is really fun to play with - there are 30+ tunable parameters and you can export your tree as a .glb file for import into tools like Blender or Unity.

# 8th June 2024, 9:43 pm / 3d, javascript

Experimenting with local alt text generation in Firefox Nightly (via) The PDF editor in Firefox (confession: I did not know Firefox ships with a PDF editor) is getting an experimental feature that can help suggest alt text for images for the human editor to then adapt and improve on.

This is a great application of AI, made all the more interesting here because Firefox will run a local model on-device for this, using a custom trained model they describe as "our 182M parameters model using a Distilled version of GPT-2 alongside a Vision Transformer (ViT) image encoder".

The model uses WebAssembly with ONNX running in Transfomers.js, and will be downloaded the first time the feature is put to use.

# 2nd June 2024, 1:12 pm / ai, firefox, llms, mozilla, webassembly, pdf, javascript, transformers-js

Pyodide 0.26 Release (via) PyOdide provides Python packaged for browser WebAssembly alongside an ecosystem of additional tools and libraries to help Python and JavaScript work together.

The latest release bumps the Python version up to 3.12, and also adds support for pygame-ce, allowing games written using pygame to run directly in the browser.

The PyOdide community also just landed a 14-month-long PR adding support to cibuildwheel, which should make it easier to ship binary wheels targeting PyOdide.

# 28th May 2024, 7:04 pm / pyodide, webassembly, python, javascript, pygame

City In A Bottle – A 256 Byte Raycasting System (via) Frank Force explains his brilliant 256 byte canvas ray tracing animated cityscape demo in detail.

# 26th May 2024, 6:25 pm / demoscene, raycasting, javascript

Fast groq-hosted LLMs vs browser jank (via) Groq is now serving LLMs such as Llama 3 so quickly that JavaScript which attempts to render Markdown strings on every new token can cause performance issues in browsers.

Taras Glek's solution was to move the rendering to a requestAnimationFrame() callback, effectively buffering the rendering to the fastest rate the browser can support.

# 19th May 2024, 1:35 pm / llms, javascript, groq

Figma’s journey to TypeScript: Compiling away our custom programming language (via) I love a good migration story. Figma had their own custom language that compiled to JavaScript, called Skew. As WebAssembly support in browsers emerged and improved the need for Skew’s performance optimizations reduced, and TypeScript’s maturity and popularity convinced them to switch.

Rather than doing a stop-the-world rewrite they built a transpiler from Skew to TypeScript, enabling a multi-year migration without preventing their product teams from continuing to make progress on new features.

# 4th May 2024, 2:08 pm / typescript, compilers, webassembly, javascript

My approach to HTML web components. Some neat patterns here from Jeremy Keith, who is using Web Components extensively for progressive enhancement of existing markup.

The reactivity you get with full-on frameworks [like React and Vue] isn’t something that web components offer. But I do think web components can replace jQuery and other approaches to scripting the DOM.

Jeremy likes naming components with their element as a prefix (since all element names must contain at least one hyphen), and suggests building components under the single responsibility principle - so you can do things like <button-confirm><button-clipboard><button>....

Jeremy configure buttons with data- attributes and has them communicate with each other using custom events.

Something I hadn't realized is that since the connectedCallback function on a custom element is fired any time that element is attached to a page you can fetch() and then insertHTML content that includes elements and know that they will initialize themselves without needing any extra logic - great for the kind of pattern encourages by systems such as HTMX.

# 30th April 2024, 11:02 am / webcomponents, jeremy-keith, progressiveenhancement, javascript

tiny-world-map (via) I love this project. It’s a JavaScript file (694K uncompressed, 283KB compressed) which can be used with the Leaflet mapping library and provides a SVG base map of the world with country borders and labels for every world city with a population more than 48,000—10,000 cities total.

This means you can bundle an offline map of the world as part of any application that doesn’t need a higher level of detail. A lot of smaller island nations are missing entirely though, so this may not be right for every project.

It even includes a service worker to help implement offline mapping support, plus several variants of the map with less cities that are even smaller.

# 21st April 2024, 10:11 pm / svg, serviceworkers, javascript, gis, mapping

How we built JSR (via) Really interesting deep dive by Luca Casonato into the engineering behind the new JSR alternative JavaScript package registry launched recently by Deno.

The backend uses PostgreSQL and a Rust API server hosted on Google Cloud Run.

The frontend uses Fresh, Deno’s own server-side JavaScript framework which leans heavily in the concept of “islands”—a progressive enhancement technique where pages are rendered on the server and small islands of interactivity are added once the page has loaded.

# 12th April 2024, 3:49 pm / rust, deno, progressiveenhancement, javascript, postgresql

Introducing Enhance WASM (via) “Backend agnostic server-side rendering (SSR) for Web Components”—fascinating new project from Brian LeRoux and Begin.

The idea here is to provide server-side rendering of Web Components using WebAssembly that can run on any platform that is supported within the Extism WASM ecosystem.

The key is the enhance-ssr.wasm bundle, a 4.1MB WebAssembly version of the enhance-ssr JavaScript library, compiled using the Extism JavaScript PDK (Plugin Development Kit) which itself bundles a WebAssembly version of QuickJS.

# 8th April 2024, 7:44 pm / webcomponents, webassembly, javascript, quickjs

Cally: Accessibility statement (via) Cally is a neat new open source date (and date range) picker Web Component by Nick Williams.

It’s framework agnostic and weighs less than 9KB grilled, but the best feature is this detailed page of documentation covering its accessibility story, including how it was tested—in JAWS, NVDA and VoiceOver.

I’d love to see other open source JavaScript libraries follow this example.

# 2nd April 2024, 7:38 pm / webcomponents, open-source, accessibility, javascript

Reviving PyMiniRacer (via) PyMiniRacer is “a V8 bridge in Python”—it’s a library that lets Python code execute JavaScript code in a V8 isolate and pass values back and forth (provided they serialize to JSON) between the two environments.

It was originally released in 2016 by Sqreen, a web app security startup startup. They were acquired by Datadog in 2021 and the project lost its corporate sponsor, but in this post Ben Creech announces that he is revitalizing the project, with the approval of the original maintainers.

I’m always interested in new options for running untrusted code in a safe sandbox. PyMiniRacer has the three features I care most about: code can’t access the filesystem or network by default, you can limit the RAM available to it and you can have it raise an error if code execution exceeds a time limit.

The documentation includes a newly written architecture overview which is well worth a read. Rather than embed V8 directly in Python the authors chose to use ctypes—they build their own V8 with a thin additional C++ layer to expose a ctypes-friendly API, then the Python library code uses ctypes to call that.

I really like this. V8 is a notoriously fast moving and complex dependency, so reducing the interface to just a thin C++ wrapper via ctypes feels very sensible to me.

This blog post is fun too: it’s a good, detailed description of the process to update something like this to use modern Python and modern CI practices. The steps taken to build V8 (6.6 GB of miscellaneous source and assets!) across multiple architectures in order to create binary wheels are particularly impressive—the Linux aarch64 build takes several days to run on GitHub Actions runners (via emulation), so they use Mozilla’s Sccache to cache compilation steps so they can retry until it finally finishes.

On macOS (Apple Silicon) installing the package with “pip install mini-racer” got me a 37MB dylib and a 17KB ctypes wrapper module.

# 24th March 2024, 5 pm / open-source, v8, python, javascript, ctypes

mapshaper.org (via) It turns out the mapshaper CLI tool for manipulating geospatial data—including converting shapefiles to GeoJSON and back again—also has a web UI that runs the conversions entirely in your browser. If you need to convert between those (and other) formats it’s hard to imagine a more convenient option.

# 23rd March 2024, 3:44 am / shapefiles, gis, geojson, javascript

The Dropflow Playground (via) Dropflow is a “CSS layout engine” written in TypeScript and taking advantage of the HarfBuzz text shaping engine (used by Chrome, Android, Firefox and more) compiled to WebAssembly to implement glyph layout.

This linked demo is fascinating: on the left hand side you can edit HTML with inline styles, and the right hand side then updates live to show that content rendered by Dropflow in a canvas element.

Why would you want this? It lets you generate images and PDFs with excellent performance using your existing knowledge HTML and CSS. It’s also just really cool!

# 22nd March 2024, 1:33 am / css, typescript, webassembly, javascript

Papa Parse (via) I’ve been trying out this JavaScript library for parsing CSV and TSV data today and I’m very impressed. It’s extremely fast, has all of the advanced features I want (streaming support, optional web workers, automatically detecting delimiters and column types), has zero dependencies and weighs just 19KB minified—6.8KB gzipped.

The project is 11 years old now. It was created by Matt Holt, who later went on to create the Caddy web server. Today it’s maintained by Sergi Almacellas Abellana.

# 20th March 2024, 12:53 am / csv, javascript, matt-holt

Phanpy. Phanpy is "a minimalistic opinionated Mastodon web client" by Chee Aun.

I think that description undersells it. It's beautifully crafted and designed and has a ton of innovative ideas - they way it displays threads and replies, the "Catch-up" beta feature, it's all a really thoughtful and fresh perspective on how Mastodon can work.

I love that all Mastodon servers (including my own dedicated instance) offer a CORS-enabled JSON API which directly supports building these kinds of alternative clients.

Building a full-featured client like this one is a huge amount of work, but building a much simpler client that just displays the user's incoming timeline could be a pretty great educational project for people who are looking to deepen their front-end development skills.

# 16th March 2024, 1:34 am / mastodon, fediverse, javascript

pywebview 5 (via) pywebview is a library for building desktop (and now Android) applications using Python, based on the idea of displaying windows that use the system default browser to display an interface to the user—styled such that the fact they run on HTML, CSS and JavaScript is mostly hidden from the end-user.

It’s a bit like a much simpler version of Electron. Unlike Electron it doesn’t bundle a full browser engine (Electron bundles Chromium), which reduces the size of the dependency a lot but does mean that cross-browser differences (quite rare these days) do come back into play.

I tried out their getting started example and it’s very pleasant to use—import webview, create a window and then start the application loop running to display it.

You can register JavaScript functions that call back to Python, and you can execute JavaScript in a window from your Python code.

# 13th March 2024, 2:15 pm / electron, python, javascript

Astro DB. A new scale-to-zero hosted SQLite offering, described as “A fully-managed SQL database designed exclusively for Astro”. It’s built on top of LibSQL, the SQLite fork maintained by the Turso database team.

Astro DB encourages defining your tables with TypeScript, and querying them via the Drizzle ORM.

Running Astro locally uses a local SQLite database. Deployed to Astro Cloud switches to their DB product, where the free tier currently includes 1GB of storage, one billion row reads per month and one million row writes per month.

Astro itself is a “web framework for content-driven websites”—so hosted SQLite is a bit of an unexpected product from them, though it does broadly fit the ecosystem they are building.

This approach reminds me of how Deno K/V works—another local SQLite storage solution that offers a proprietary cloud hosted option for deployment.

# 12th March 2024, 6:02 pm / typescript, deno, sqlite, javascript

Speedometer 3.0: The Best Way Yet to Measure Browser Performance. The new browser performance testing suite, released as a collaboration between Blink, Gecko, and WebKit. It’s fun to run this in your browser and watch it rattle through 580 tests written using a wide variety of modern JavaScript frameworks and visualization libraries.

# 12th March 2024, 4:26 am / benchmarks, web-performance, javascript

Coroutines and web components (via) I like using generators in Python but I rarely knowingly use them in JavaScript—I’m probably most exposed to them by Observable, which uses then extensively under the hood as a mostly hidden implementation detail.

Laurent Renard here shows some absolutely ingenious tricks with them as a way of building stateful Web Components.

# 9th March 2024, 3:38 am / webcomponents, observable, javascript

Eloquent JavaScript, 4th edition (2024) (via) Marijn Haverbeke is the creator of both the CodeMirror JavaScript code editor library (used by Datasette and many other projects) and the ProseMirror rich-text editor. Eloquent JavaScript is his Creative Commons licensed book on JavaScript, first released in 2007 and now in its 4th edition.

I’ve only dipped into it myself but it has an excellent reputation.

# 8th March 2024, 4:07 am / javascript

Observable Framework 1.1 (via) Less than three weeks after 1.0, the 1.1 release adds a whole lot of interesting new stuff. The signature feature is self-hosted npm imports: Framework 1.0 linked out to CDN hosted copies of libraries, but 1.1 fetches copies locally and then bundles that code with the deployed static site.

This works by using the acorn JavaScript parsing library to statically analyze the code and find all of the relevant imports.

# 5th March 2024, 9:12 pm / observable, mike-bostock, npm, javascript

Interesting ideas in Observable Framework

Visit Interesting ideas in Observable Framework

Mike Bostock, Announcing: Observable Framework:

[... 2,123 words]

htmz (via) Astonishingly clever browser platform hack by Lean Rada.

Add this to a page:

<iframe hidden name=htmz onload="setTimeout(() => document.querySelector( this.contentWindow.location.hash || null)?.replaceWith( ...this.contentDocument.body.childNodes ))"></iframe>

Then elsewhere add a link like this:

<a href="/flower.html#my-element" target=htmz>Flower</a>

Clicking that link will fetch content from /flower.html and replace the element with ID of my-element with that content.

# 20th February 2024, 1:21 am / iframes, html, javascript

Val Town Newsletter 15 (via) I really like how Val Town founder Steve Krouse now accompanies their “what’s new” newsletter with a video tour of the new features. I’m seriously considering imitating this for my own projects.

# 15th February 2024, 4:26 pm / video, javascript, val-town

The first four Val Town runtimes (via) Val Town solves one of my favourite technical problems: how to run untrusted code in a safe sandbox. They're on their fourth iteration of this now, currently using a Node.js application that launches Deno sub-processes using the node-deno-vm npm package and runs code in those, taking advantage of the Deno sandboxing mechanism and terminating processes that take too long in order to protect against while(true) style attacks.

# 8th February 2024, 6:38 pm / nodejs, deno, javascript, sandboxing, tom-macwright, val-town

2023

ast-grep (via) There are a lot of interesting things about this year-old project.

sg (an alias for ast-grep) is a CLI tool for running AST-based searches against code, built in Rust on top of the Tree-sitter parsing library. You can run commands like this:

sg -p ’await await_me_maybe($ARG)’ datasette --lang python

To search the datasette directory for code that matches the search pattern, in a syntax-aware way.

It works across 19 different languages, and can handle search-and-replace too, so it can work as a powerful syntax-aware refactoring tool.

My favourite detail is how it’s packaged. You can install the CLI utility using Homebrew, Cargo, npm or pip/pipx—each of which will give you a CLI tool you can start running. On top of that it provides API bindings for Rust, JavaScript and Python!

# 10th December 2023, 7:56 pm / treesitter, rust, tools, javascript, python, search