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Mirage

Disco ball madness OP

by — last updated 4 months ago

30

Mirage’s sleight of hand complements her might. Her dazzled foes take heavy damage. Doppelgangers, lasers, and traps are elements of her stagecraft.

5 VOTES
1 COMMENT

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
300
SHIELD
300
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
105
Damage Reduction
25.9%
EFFECTIVE HIT POINTS
805
Guide
1 Comment
Mirage builds
Builds by lew646

Disco ball madness OP

This build is super strong and fun to use!

Helminth ability

I find using either Breach Surge from [Wisp] or Terrify from [Nekros] perfect for this build. Breach surge for crazy damage numbers and blinding enemies or Terrify for Armor strip.

Archon shards

  • Tauforged Topez = Gain 15% ability damage on enemies affected by radiation status (works well with 4th ability)
  • Tauforged (x2) Amber = Both set to improve casting ability by 37.5% (this is much needed for the 4th ability as its base cast time is slow)
  • Tauforged (x2) Azure = 1 set to +225 health and the other set to +225 shield capacity (these are not needed, but really help with survivability in higher level missions)

Simple to use... ensure 1st ability is always active. Same goes for 3rd ability in either mode depending on requirements. Add clear with 4th as the disco ball follows use when pairing with the [Prism Guard] mod, for 9.8seconds. Then use breach surge to boost your damage numbers. Alternatively use terrify to Armor strip depending on mission/situation.

I partner this [Mirage] build with the OP Hound builds currently available, utilising the Bond mods.

Both arcanes work well together, with a rank 5 Arcane Energize, energy is never a low. Molt augmented boosts ability strength per enemy killed which stacks to 250x.

<3