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Mandonel

Generic Archgun Optimization - Mandonel

by — last updated a month ago

1020

Mandonel fires ☢Radiation Damage projectiles. Partially charged shots release a spread and fully charged shots release a beam that dissolves into a radiation field. Projectiles that pass through the field are empowered.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

Horizontal Spread
ACCURACY
1.4
CHARGE TIME
1.50
CRITICAL CHANCE
25%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
3.00
MAGAZINE
30 / ∞
MULTISHOT
8.0
NOISE
ALARMING
RECHARGE DELAY
1.00
RECHARGE RATE
15
RELOAD
3.0
RIVEN DISPOSITION
0.75
Status / Projectile
15%
TRIGGER
CHARGE
Quick Shot
 IMPACT
25.0
 PUNCTURE
15.0
 SLASH
10.0
☢ RADIATION (🔥 + ⚡)
40.0
TOTAL Damage
720.0
AVERAGE HIT
900.0
BURST DPS
600.0
SUSTAINED DPS
562.5
Guide
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Mandonel builds
Builds by zoltix091

Generic Archgun Optimization - Mandonel

Basically every archgun can be built the same. Feel free to swap the elements for whatever you like. I chose heat. Might need a second forma if you choose to go with a dual element and want two 120 mods instead of a 60/60. Check out my other archgun builds for more of exactly the same.

Focused primarily on crit and viability in all three modes, so we don't use any reload mods.

[Dual Rounds] should be swapped for Primed [Dual Rounds] when Overframe finally gets around to updating