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Ruvox

Rexinator414's Arsenal: "Coin Gloves"

by — last updated 4 months ago

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Albrecht's Void experiments revealed the true destructive potential of this fist weapon. In Incarnon form, perform Heavy Slams to impale nearby enemies with spikes.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ATTACK SPEED
1.00
CRITICAL CHANCE
26%
CRITICAL MULTIPLIER
2.2x
RANGE
1.25m
RIVEN DISPOSITION
0.55
STATUS CHANCE
20%
DAMAGE
 IMPACT
170.0
TOTAL Damage
170.0
AVERAGE HIT
223.0
SUSTAINED DPS
223.0
Guide
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Ruvox builds
Builds by bioniclefan414

Rexinator414's Arsenal: "Coin Gloves"

Rexinator414's Notes:

Ever want to impale some unfortunate enemies on a 10-foot spike made of Magic Space Energy™?
This crowd-controlling pair of fisticuffs/claws should scratch that itch perfectly. Anyways, on to the build specifics!

Incarnon Evolutions

Evo 1: Incarnon Form: there is no other option, just use what you've got.
Evo 2: If you want attack speed, select Lethal Impetus, if you want movement speed, choose Gathering Momentum.
Evo 3: Seismic Slam if you want to go for serious crowd control, or Shockwave Synergy if you want to gain combo quickly using the blocking combo on [Seismic Palm].
Evo 4: Depending on your choice of Evo 3, use Swift Transmute if you chose Seismic Slam, or Ternary Vault as an additional utility to your kit if you chose Shockwave Synergy
Evo 5: Either Vulnerability Serum or Permanent Perforation depending on whether you want more status chance, or slightly more critical chance

Mod Breakdown

[Seismic Palm]: Used for ground slam in blocking combo for combo building

[Dreamer's Wrath]: Obligatory Tennokai for maximum Face Removal™.

[Condition Overload]: While you may only have 3 innate status effects (accounting for melee exposure) this is already more damage than [Primed Pressure Point] can provide, let alone the damage you could be doing if you use a primer.

[Organ Shatter]: Obligatory Crit Damage mod

Weeping Wounds: Obligatory Status Chance mod to maximize status chance. Flexible for Gladiator Might if you're going for a pure-crit build

[Blood Rush]: Why should I even have to say anything, [Blood Rush] speaks for itself with its huge critical chance buff.

[Primed Reach]: Makes up for the pitiful range on IncarnOFF [Ruvox].

[Quickening]: Allows for fast combo building to either x3 combo or x6 combo as well as boosting attack speed by 40%

[Focus Radon]: Primarily used to give [Ruvox] another elemental damage to deal nasty damage to the Murmur. Alternatively flexible for a primed Smite Mod

[Sacrificial Steel]: Additional crit chance for your weapons to enable maximum big funny numbers.

Arcane Choices

Melee Exposure: It's just damn good in general, and adds corrosive to the mix

Melee Animosity: Use if you are using a pure crit build, this will add some funny exclamation marks. (Replace [Weeping Wounds] and [Focus Radon] with [Gladiator Might] and a primed Smite mod, and use a primer on targets first.)