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Nezha Prime

[No Helminth] Reaping orb Nezha

by — last updated 6 months ago

50

Behold: the Scion of the Burning Wind, now before you in most courtly accoutrement. Featuring altered mod polarities for greater customization.

16 VOTES
9 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
465
SHIELD
185
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
265
Damage Reduction
46.9%
EFFECTIVE HIT POINTS
1,122
Guide
9 Comments
Nezha Prime builds
Builds by starstreak

[No Helminth] Reaping orb Nezha

I Made this no helminth build to provide a much better alternative to the atrocity that is sadly the most upvoted [Nezha] (prime) build on this website.

before you ask, I am taking advantage of the forced health orb drops with this build, because halo is not 100% foolproof, there are a few ways of dying with halo. (nullifiers are one of the ways)

but it's mostly ability focused.

Arcane blessing and [Health Conversion] are used for bonus health tanking whenever you are out of energy (start of mission if you don't use a yellow shard for energy start, infested [Disruptor]) or you get nullified (demolyst, nullifier, new murmur secret boss) and to counter the chip damage you will receive through your halo.

Honourable mention to [Archon Vitality]. It is a great [Nezha] mod, but at the same time kind of pointless when halo protects you anyway. we are already stacking HP with arcane blessing, so unless you are getting dying through halo AND 10K EHP, you don't need it.

aura I chose [Corrosive Projection] because this no helminth build doesn't have armour strip, so it's a welcomed addition. You could also use [Growing Power].

[Controlled Slide] is used because most people find [Nezha] passive cancer to play with, so it's a free 15% power

[Equilibrium] is an energy printer due to your forced orb drops, so you energy economy with [Primed Flow] is amazing.

molt augmented , [Umbral Intensify] , and [Transient Fortitude] are used for strength to get high debuff strength on chakram and high halo health

[Stretch] gives good comfort and playability range on your spears, which you want to spam so that your chakrams duplicate

[Reaping Chakram] is probably the best mod [Nezha] could ever slot in. free damage and free orb drops on chakram.

[Primed Continuity] to avoid permanently recasting [Firewalker] (or any other buff you may susume over) because permanently recasting a buff every 25 seconds is actually reall cancer in my opinion. Plus you get more impale duration on your spears which improves map control, cc, survivability, etc

Shard options: power strength for halo health and chakram debuff, ability duration so that you can take off [Primed Continuity] and slot on something else you may prefer ( maybe [Vigorous Swap], [Augur Secrets], susumed ability augment, etc) casting speed for comfort & usability

This is a no helminth build, but if you do decide to take off fire walker for something like terrify, tharros strike, roar, anything you want, you can use [Primed Continuity] and [Stretch] as you flex slots if you decide you want to use an augment or maybe swap out some duration for more range or vice versa.

Please leave feedback in the comments, I want to see what people think of this, and maybe talk about how this may feel more usable compared to many max strength min efficiencty min duration builds. And I can also use your feedback to improve the build.