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![Disambig color](https://cdn.statically.io/img/static.wikia.nocookie.net/minecraft_nl_gamepedia/images/f/fd/Disambig_color.svg/revision/latest/scale-to-width-down/20?cb=20120317011911)
Dit artikel gaat over huidige updates voor de Javaeditie. Voor ontwikkelingsversies, zie
Javaeditie versiegeschiedenis/Ontwikkelingsversies. Voor toekomstige updates, zie
Toekomstige versies. Voor ander gebruik, zie
Versiegeschiedenis.
Minecraft: Javaeditie is vanaf 10 mei 2009 consistent ontwikkeld.
Release[]
The release stage of Minecraft's development started on November 18, 2011, and has continued until the present day. At this point of development, the game was considered "complete", both having an "ending" and being ready for ratings and reviews. The game's price also increased from what it was in Beta, but users who previously bought the game were not charged extra.
1.13[]
1.12[]
Version
|
Release date
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1.12.2 |
September 18, 2017
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1.12.1 |
August 3, 2017
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1.12 (World of Color Update) |
June 7, 2017
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1.11[]
1.10[]
1.9[]
Version
|
Release date
|
1.9.4 |
May 10, 2016
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1.9.3 |
May 10, 2016
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1.9.2 |
March 30, 2016
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1.9.1 |
March 30, 2016
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1.9 (Combat Update) |
February 29, 2016
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1.8[]
Version
|
Release date
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1.8.9 |
December 9, 2015
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1.8.8 |
July 28, 2015
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1.8.7 |
June 5, 2015
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1.8.6 |
May 25, 2015
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1.8.5 |
May 22, 2015
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1.8.4 |
April 17, 2015
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1.8.3 |
February 20, 2015
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1.8.2 |
February 19, 2015
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1.8.1 |
November 24, 2014
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1.8 (Bountiful Update) |
September 2, 2014
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1.7[]
Version
|
Release date
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1.7.10 |
June 26, 2014
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1.7.9 |
April 14, 2014
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1.7.8 |
April 11, 2014
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1.7.7 |
April 9, 2014
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1.7.6 |
April 9, 2014
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1.7.5 |
February 26, 2014
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1.7.4 |
December 10, 2013
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1.7.2 (The Update that Changed the World) |
October 25, 2013
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1.6[]
Version
|
Release date
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1.6.4 |
September 19, 2013
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1.6.2 |
July 8, 2013
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1.6.1 (Horse Update) |
July 1, 2013
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1.5[]
1.4[]
1.3[]
Version
|
Release date
|
1.3.2 |
August 16, 2012
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1.3.1 |
August 1, 2012
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1.2[]
1.1[]
Version
|
Release date
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1.1 |
January 12, 2012
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1.0[]
Version
|
Release date
|
1.0.1 (Server only) |
November 24, 2011
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1.0.0 |
November 18, 2011
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Beta[]
The Beta development phase started on December 20, 2010 and ended on November 18, 2011. The main goals of this development stage were a larger focus on polishing gameplay, additional content, and stability.[1] The game's price also increased from what it was in Alpha, but users who previously bought the game were not charged extra.
Beta 1.8[]
Beta 1.7[]
Beta 1.6[]
Beta 1.5[]
Version
|
Release date
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Beta 1.5_02 (Server only) |
April 20, 2011
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Beta 1.5_01 |
April 20, 2011
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Beta 1.5 |
April 19, 2011
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Beta 1.4[]
Beta 1.3[]
Beta 1.2[]
Beta 1.1[]
Beta 1.0[]
Alpha[]
The Alpha development phase started on June 29, 2010 and ended on December 20th, 2010. This version also limited the gamemode to Survival, but saw a re-release of multiplayer. At this time, Notch began developing the game full time, causing much more frequent updates. These were also the first versions which had to be purchased, though the price increased in later stages.
Alpha 1.2[]
Version
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Release date
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Alpha v1.2.6 |
December 3, 2010
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Alpha v1.2.5 |
December 1, 2010
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Alpha v1.2.4_01 |
November 30, 2010
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Alpha v1.2.4 |
November 30, 2010
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Alpha v1.2.3_04 |
November 26, 2010
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Alpha v1.2.3_02 |
November 25, 2010
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Alpha v1.2.3_01 |
November 24, 2010
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Alpha v1.2.3 |
November 24, 2010
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Alpha v1.2.2 |
November 10, 2010
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Alpha v1.2.1_01 |
November 5, 2010
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Alpha v1.2.1 |
November 5, 2010
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Alpha v1.2.0_02 |
October 31, 2010
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Alpha v1.2.0_01 |
October 31, 2010
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Alpha v1.2.0 (Halloween Update) |
October 30, 2010
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Alpha 1.1[]
Version
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Release date
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Alpha v1.1.2_01 |
September 23, 2010
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Alpha v1.1.2 |
September 20, 2010
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Alpha v1.1.1 (Seecret Saturday 1) |
September 18, 2010
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Alpha v1.1.0 (Seecret Friday 9) |
September 10, 2010
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Alpha 1.0[]
Version
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Release date
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Alpha v1.0.17_04 |
August 23, 2010
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Alpha v1.0.17_03 |
August 23, 2010
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Alpha v1.0.17_02 |
August 20, 2010
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Alpha v1.0.17_01 |
August 20, 2010
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Alpha v1.0.17 (Seecret Friday 8) |
August 20, 2010
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Alpha v1.0.16_02 |
August 13, 2010
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Alpha v1.0.16_01 |
August 12, 2010
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Alpha v1.0.16 |
August 12, 2010
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Alpha v1.0.15 (First SMP version) |
August 3, 2010
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Alpha v1.0.14 (Seecret Friday 7) |
July 30, 2010
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Alpha v1.0.13_01 |
July 29, 2010
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Alpha v1.0.13 |
July 28, 2010
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Alpha v1.0.12 |
July 26, 2010
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Alpha v1.0.11 (Seecret Friday 6) |
July 23, 2010
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Alpha v1.0.10 |
July 22, 2010
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Alpha v1.0.9 |
July 21, 2010
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Alpha v1.0.8_01 |
July 20, 2010
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Alpha v1.0.8 |
July 20, 2010
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Alpha v1.0.7 |
July 19, 2010
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Alpha v1.0.6_03 |
July 17, 2010
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Alpha v1.0.6_02 |
July 17, 2010
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Alpha v1.0.6_01 |
July 17, 2010
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Alpha v1.0.6 (Seecret Friday 5) |
July 16, 2010
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Alpha v1.0.5_01 |
July 14, 2010
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Alpha v1.0.5 |
July 13, 2010
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Alpha v1.0.4 (Seecret Friday 4) |
July 8, 2010
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Alpha v1.0.3 |
July 6, 2010
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Alpha v1.0.2_02 |
July 6, 2010
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Alpha v1.0.2_01 |
July 6, 2010
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Alpha v1.0.2 |
July ?, 2010
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Alpha v1.0.1_01 |
July 2, 2010
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Alpha v1.0.1 (Seecret Friday 3) |
July 2, 2010
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Alpha v1.0.0 (the in-game name was actually shown as Infdev) |
June 30, 2010
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Infdev[]
- Hoofdartikel: Infdev
The Infdev development phase started on February 27, 2010 and ended on June 28, 2010. During this stage, Minecraft was only available in single-player Survival mode and versions were unnumbered under the name Minecraft Indev. At this point, Notch rewrote the game code to allow mostly "infinite" terrain.
Release date
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Infdev (June 30, 2010)
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Infdev (June 29, 2010)
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Infdev (June 27, 2010)
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Infdev (June 25, 2010, 2) (Seecret Friday 2)
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Infdev (June 25, 2010, 1)
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Infdev (June 24, 2010)
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Infdev (June 18, 2010) (Seecret Friday 1)
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Infdev (June 17, 2010, 3)
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Infdev (June 17, 2010, 2)
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Infdev (June 17, 2010, 1)
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Infdev (June 15, 2010)
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Infdev (June 11, 2010)
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Infdev (June 8, 2010)
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Infdev (June 7, 2010)
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Infdev (April 20, 2010)
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Infdev (April 15, 2010)
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Infdev (April 14, 2010)
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Infdev (April 13, 2010)
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Infdev (March 30, 2010)
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Infdev (March 27, 2010)
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Infdev (March 25, 2010)
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Infdev (March 21, 2010)
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Infdev (March 20, 2010)
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Infdev (March 16, 2010)
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Infdev (March 13, 2010)
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Infdev (February 27, 2010)
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Indev[]
- Hoofdartikel: Indev
The Indev development phase started on December 23, 2009, and ended on February 27, 2010. It was the successor to the previous Survival Test and continued expanding the survival aspects of the game, making it a lot more like the current gameplay. Versions in this stage were either unnumbered or used the same number.
Release date
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Version
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Indev (February 23, 2010)
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Minecraft Indev
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Indev (February 19, 2010)
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Indev (February 18, 2010)
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Indev (February 14, 2010, 2)
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Indev (February 14, 2010, 1)
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Indev (February 12, 2010, 2)
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Indev (February 12, 2010, 1)
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Indev (February 7, 2010, 2)
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Indev (February 7, 2010, 1)
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Indev (February 6, 2010)
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Indev 0.31 (February 5, 2010)
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0.31
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Indev 0.31 (February 4, 2010, 2)
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Indev 0.31 (February 4, 2010, 1)
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Indev 0.31 (February 3, 2010)
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Indev 0.31 (February 1, 2010, 3)
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Indev 0.31 (February 1, 2010, 2)
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Indev 0.31 (February 1, 2010, 1)
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Indev 0.31 (January 30, 2010)
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Indev 0.31 (January 29, 2010)
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Indev 0.31 (January 28, 2010)
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Indev 0.31 (January 25, 2010, 2)
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Indev 0.31 (January 25, 2010, 1)
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Indev 0.31 (January 24, 2010)
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Indev 0.31 (January 22, 2010)
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Indev 0.31 (January 14, 2010)
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Indev 0.31 (January 13, 2010)
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Indev 0.31 (January 11, 2010, 2)
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Indev 0.31 (January 11, 2010, 1)
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Indev 0.31 (January 9, 2010)
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Indev 0.31 (January 7, 2010)
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Indev 0.31 (January 6, 2010)
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Indev 0.31 (January 5, 2010)
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Indev 0.31 (December 31, 2009, 2)
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Indev 0.31 (December 31, 2009, 1)
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Indev 0.31 (December 23, 2009, 2)
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Indev 0.31 (December 23, 2009, 1)
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Classic[]
- Hoofdartikel: Classic
Classic was the first long development phase of the game, in which it was constantly improved and updated over several months. It occurred between May 16 and December 23, 2009. The original game mode was Creative, but on September 1, 2009 development began for Survival mode under the name Survival Test.
Late Classic Creative[]
- Hoofdartikel: Late Classic Creative
Version
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Release date
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0.30 (Creative version)
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November 10, 2009
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0.29_02
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October 30, 2009
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0.29_01
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October 29, 2009
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0.29
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October 29, 2009
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0.28_01
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October 27, 2009
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0.28
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October 27, 2009
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Survival Test[]
- Hoofdartikel: Survival Test
Version
|
Release date
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0.30 (Survival version)
|
November 10, 2009
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0.27 SURVIVAL TEST
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October 24, 2009
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0.26 SURVIVAL TEST
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October 20, 2009
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0.25_05 SURVIVAL TEST
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September 3, 2009
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0.25 SURVIVAL TEST
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September 3, 2009
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0.24_SURVIVAL_TEST_03
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September 1, 2009
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0.24_SURVIVAL_TEST_02
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September 1, 2009
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0.24_SURVIVAL_TEST_01
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August 31, 2009
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0.24_SURVIVAL_TEST
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August 31, 2009
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Multiplayer Test[]
- Hoofdartikel: Multiplayer Test
Version
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Release date
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0.0.23a_01
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July 11, 2009
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0.0.23a
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July 11, 2009
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0.0.22a_05
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June 30, 2009
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0.0.22a_04
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June 30, 2009
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0.0.22a_03
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June 30, 2009
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0.0.21a_01
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June 23, 2009
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0.0.21a
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June 22/23, 2009
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0.0.20a_02
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June 20, 2009
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0.0.20a_01
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June 20, 2009
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0.0.20a
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June 20, 2009
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0.0.19a_06
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June 20, 2009
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0.0.19a
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June 20, 2009
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0.0.18a_02
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June 14, 2009
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0.0.18a_01
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June 14, 2009
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0.0.18a
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June 14, 2009
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0.0.17a
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June 10, 2009
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0.0.16a_02
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June 10, 2009
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0.0.16a_01
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June 10, 2009
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0.0.15a (Multiplayer Test 3)
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June 8, 2009
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0.0.15a (Multiplayer Test 2)
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June 3, 2009
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0.0.15a (Multiplayer Test 1)
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June 1, 2009
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Early Classic Creative[]
- Hoofdartikel: Early Classic Creative
Version
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Release date
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0.0.14a_08
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May 28, 2009
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0.0.14a_07
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May 28, 2009
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0.0.14a_04
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May 28, 2009
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0.0.14a_03
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May 28, 2009
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0.0.14a
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May 28, 2009
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0.0.13a_03
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May 24, 2009
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0.0.13a
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May 22, 2009
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0.0.12a_03
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May 20, 2009
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0.0.12a_02
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May 20, 2009
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0.0.12a_01
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May 20, 2009
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0.0.12a
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May 20, 2009
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0.0.11a
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May 17, 2009
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(0.0.10a)
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May 17, 2009(?) [1]
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0.0.9a
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May 16, 2009 (Playtesting)
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Pre-classic[]
- Hoofdartikel: Pre-classic
Pre-classic was the initial development phase of Minecraft, in which the very basic mechanics and elements of the game were developed, tested and improved over the period of less than a week—from May 10–16, 2009. It was not originally released to the public, but it is now playable via the launcher.
Version
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Release date
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Pre-classic rd-161348
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May 16, 2009
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Pre-classic rd-160052
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May 15, 2009
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Pre-classic rd-20090515
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May 14, 2009
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Pre-classic rd-132328
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May 13, 2009
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Pre-classic rd-132211
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May 13, 2009
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Cave game tech test
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May 10, 2009
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Referenties[]