There are 152 Shrines in TOTK - 120 on the Surface & 32 in the Sky.
Each shrine rewards you with a Light of Blessing - and you can trade 4 Lights of blessing for either a Heart Container or Stamina Vessel
Found
Item
Info
Location
Nachoyah Shrine
The Ability to Rewind
Location: 0388, -1660, 2299 - Inside the Room of Awakening. After completing The Closed Door and receiving the Rewind ability, come back here and ride the Rewinded cogs to the shrine.
Solution:
Rewind the wooden raft, then jump on it to the other platform.
Rewind the wooden raft, then jump on it to move up the waterfall.
In the next room, turn right. Wait until both hands are aligned, then Rewind one of them. Walk through the door to the end statue.
Treasure:
10x Arrow - On a platform, above the water next to the cog. Rewind the cog to access.
Fuse the Boulder to any weapon (such as the nearby Broadsword) to create a Hammer. Use this hammer to smash the cracked pillars on the far side of the room.
In the next room, turn right and collect the Fire Fruits from the bushes.
Fire a Flaming Arrow at the vine-covered platform against the far wall. You can make an arrow flaming by Fusing a Fire Fruit to it.
Grab the Small Key from the fallen chest, and unlock the door to the end statue.
Treasure:
5x Arrow - On a pillar, in the second room. Break it using a makeshift hammer to drop the chest.
Location: 3469, -2179, 0148 - Overlooking Hateno Village, by the eastern gate.
Solution:
Drop down, then Attach a ball to the wheel.
Place a metal plate on the circuit to close it, activating the wheel.
Climb back up, and drop the ball in the socket to open the door to the end statue.
Treasure:
Strong Zonaite Longsword - Attach 4 plates in a 2x2 formation, then Attach it to the wheel before activating it. This should scoop the balls out and reveal the chest underneath.
Location: -2654, -2238, 0067 - On a high ledge on the side of the canyon road.
Solution:
Attach the electrified ball to the other to close the circuit and activate the giant cog. Ride it to the higher ledge.
Using Ultrahand, swing one of the balls side-to-side, then Attach the other one to it. Then, Ascend to the alternating pillars.
Dislodge the pipe from the cog system, and place it on the beams next to the electrified ball. Attach the ball to it to open the door to the end statue.
Treasure:
Strong Zonaite Shield - In the 3rd room, before removing the pole, Recall the cog and ride it to the higher ledge.
Location: -3290, -2512, 0024 - Near the Kara Kara Bazaar
Solution:
Recall one of the sliding sleds, then jump on it to reach the higher ledge.
Attach a Steering Stick and a Fan to the Sled, then pilot it to the end statue.
Treasure:
Arrow x10 - In the large room, on a higher platform to the left. Pilot the boat there first, then glide to the lower platform and build another one to reach the end.
Location: -3884, -2964, 0123 - At the top of the palace in Gerudo Town
Solution:
Dislodge the Fan from the sand dune. Activate it, then Ultrahand it to blow away the last sand dune.
Pick up the Small Key from the chest and open the door.
In the next room, Ascend to the ledge on the left and destroy the construct.
Blow away the sand dunes to reveal both a beam of light and a mirror. Place the mirror on the upper ledge to reflect the beam through the gates. Aim at the corner of the walls beyond the bars.
Return in the first room, and blow away the mirror from the sand dune. Using Ultrahand, reflect the light beam into the hexagon above the door.
Treasure:
10x Arrows - Beyond the Small Key door, turn right and crouch in the alcove. There, blow away the sand dunes and grab the Fan Guster from the defeated construct. Glide to the upper ledge using your Fan, then attack the sand dune with the Fan Guster to blow it away. The cog should move and open the door to the chest.
Rotate the first fan so it is blowing air up, close to the next floor, and use your glider to get to the next floor.
Attach the second fan to the back of the board and activate it to float across the water.
Take the fan off the wooden platform and attach it to the small platform that can be dragged up and down leading to the next floor, facing up and activate it. Leave it for now.
Attach one of the fans to the bottom of the rotating concrete platform to get the chest upright. Use the second fan to blow your glider up to the platform.
Open the chest and use the ultrahand to push the previous platform up as high as you can take it. Let it drop back down.
Get on top of the platform and use Recall so it goes back up. Use your glider with the fan you placed there earlier and that will get you to the shrine's end.
Treasure:
Opal - Stuck to a pivoting platform, past the pool. Attach a fan to the platform, just under the chest, and activate it to rotate the platform. Then, Ascend through to open the chest.
Location: 1751, 0011, 0034 - On a grassy plain, near the shore.
Solution:
Ultrahand the floating ball underneath the target, then push it down the water and release it. It should launch upwards and hit the target.
In the next room, defeat the construct.
Repeat step 1 with the floating board, placing it vertically so it launches straight.
In the next room, launch the floating ball under the moving platform to dislodge it and let it fall into the water. Then, jump in the platform and Recall it to the top.
Paraglide to the end statue.
Treasure:
Strong Construct Bow - In the 2nd room, in the water by the first pillar. Grab it with Ultrahand.
Location: 1178, -0781, 0133 - On a floating island, connected to the ground by a thick root. Climb up the root, or glide from the higher sky islands.
Solution:
Step on the launch pad to launch Link upwards and glide to the ledge.
Step on the Spring, then activate it to launch Link upwards and glide to the ledge.
Bring the Spring against the right-most fence, and use it to reach the platform.
On that platform, take the Spring and prop it against the slanted slab to create a makeshift launch pad. Use it to send the ball on the main platform and into the socket.
Glide back to the main platform, then Attach the Spring to the other 2 in the next room. Place the triple spring against the far wall.
Climb the triple spring, then activate it to reach the end statue.
Treasure:
Sneaky Elixir - After activating the triple Spring, glide to the platform halfway up the steep wall.
Location: 0915, -0250, -0034 - In a grove beside the stable.
Solution:
Walk to the end of the hallway and drop down.
Attach the ball to the vehicule, then activate it to make it cross the lava.
Attach the Big Wheel to the slab on the rail, then Attach the rectangular slab to it and the ball on top. When activated, the slab should advance all the way to the top.
Bring the ball into the next room, and Attach it to the board with wheels. Then, Attach a board to each Wheel to create paddles.
Place the paddleboat between the fences and activate it, then place the ball on the pressure plate to open the door.
Place the ball in the socket to reach the end statue.
Treasure:
Strong Zonaite Sword - Under the water, between the two fences. Grab it with Ultrahand.
Create a makeshift Hot-air Platform; you can do so by attaching a Candle to the center of a Board, then attacking a Balloon on top of the candle.
Use the hot-air platform to reach the higher ledge; if the platform flies away, you can Rewind it to the ground.
Dislodge the Board from the hot-air platform, and place the Candle-Balloon in front of the gate. It should rise and open the gate.
Paraglide to the bottom floor, and make another Hot-air Platform, this time attaching the small ball to it.
Ascend to the higher ledge, then Dislodge the ball into the small socket, opening the gate to the end statue.
Treasure:
Opal - In the final room, make the following contraption. Attach the Large Ball to the Board, then 2 Candles on opposite corners. Finally, attach a Balloon to each candle; the contraption should slowly ascend. Dislodge it from the higher ledge and into the large socket.
Use Ultrahand to maneuver the log into a ramp to get up the first hurdle. Make sure to prop up the log on a corner so it doesn't roll away!
In the next area, you will be give 2 more logs. Grab the log from the previous step, and create a tripod-looking shape with all three. The angle-fused legs should be able to lean on the ledge of the ramp, allowing you to cross without it slipping away.
Fuse the 2 new logs into a bridge to cross the small water obstacle.
You are given 4 additional logs. Using all 4, plus the 2 from the previous water obstacle, you need to create a bridge that is 3-logs long and 2-logs thick; the double wide bridge will prevent rolling.
In the final area, you are given 9 logs and 2 propellers. You can either use the propellers to create a boat, or use the all the logs (plus the logs from the previous step) to create a massive bridge to the shrine's end. Or, if you have enough stamina, you can swim across.)
Treasure:
Spiky Shield: In the final area, there is a small platform on the left side of the water.
Location: -1921, -0361, 0228 - On the side of Satori Mountain, in an apple grove.
Solution:
Ascend through the ledge.
Place the metal cube on top of the ledge, then Ascend through it to the staircase.
Ultrahand the metal cube form the alcove to the pool, just underneath the ledge.
Ascend through the alcove on the ledge. Then, paraglide to the metal cube and Ascend to the end statue.
Treasure:
Arrow x5 - Embedded high in a wall. After ascending the first ledge, bring the metal cube from the right alcove to the left, creating a pathway to the chest.
Location: 3302, 0423, 0112 - Under the walkways of Zora's Domain
Solution:
Grab the empty Battery and place it at the end of the circuit, on the right.
Attach the stone plate on the wheel, opposite of the other. Then, move it slightly to get it moving and recharge the Battery.
Jump in the moving platform, then place the Battery in the socket to power it upwards to the end statue.
Treasure:
Opal - After recharging the battery, bring it close to the left-side pool. Cross the water, then Ultrahand the battery on the plate to complete the circuit and open the door to the chest.
Magic Scepter - Use Ultrahand to lift the chest out of the water next to the waterfall.
Location: -1105, 2086, 0104 - In the open by some trees
Solution:
Grab the ice cube, and melt it so it fits in the alcove with the pressure plate. Place it there to open the door.
Glide to the other side with the air flow.
Ultrahand the metal plate to block the flames. Then, grab the ice cube out and Attach the metal plate on top of it. Place the cube on the spikes and let it slide back to the start.
Place the cube underneath the flames in the starting room to activate the pressure plate and open the door to the end statue.
Treasure:
Zonaite Spear - In the 2nd room. Ultrahand the smaller ice cube and place it on the higher ledge. Reach the ledge using the metal plate and climb to the chest.
Location: 0699, 2793, 0226 - In plain sight from Thyphlo Ruins.
Solution:
When the ball falls, Rewind the gear so the ball falls near the socket. Place it inside to open the gate.
Rotate the lever clockwise, then Rewind it, using the giant cog to access the end statue.
Treasure:
Zonaite Longsword - After the first gate, rotate the lever counterclockwise instead. When Rewinded, the gear should push you down into a secret room with the chest.
Location: -2318, 2202, 0173 - Kopeeki Drifts Cave - Beyond the freezing lake. Let the Ice Like freeze the pond underneath it, then Ultrahand the blocks back to the lake to create platforms. Alternatively, use Ice Fruits.
Solution:
Defeat the constructs, using only the gear provided in the room.
Location: 3346, -1184, 0057 - Lanayru Road East. In the circular area with a Bokoblin Boss patrolling, find the cracked wall on the center pillar. Destroy it, and enter a secret area.
Location: -3538, 0853, -0133 - Tanagar Canyon West Cave - At the far end of the cave, behind 3 thick cracked walls.
Solution:
Ultrahand the ball on the slope so it rolls on the target.
Attach the two balls together, then place them on the angled slope. They should roll on both sides of the angle to the target.
Attach the three balls together, like a snowman. Ultrahand the snowman to the end of the curved slope, and drop it at the edge. It should fall and hit the target to the end statue.
Treasure:
10x Arrows - In the final room, on a high pillar. Slant the snowman against the pillar and jump from ball to ball to reach it.
Location: -3079, 1617, 0243 - At the western end of Tabatha Canyon.
Solution:
Shoot the rope to drop the metal cube and make a platform to the other side.
Grab the first metal cube, and Attach it to the second to create a staircase to the higher ledge.
Attach both plates end-to-end to make a bridge to the other side.
Attach the metal cube to one end of the bridge to create a counterweight. Then, place the bridge in the western alcove.
Shoot the hanging chest on the bridge. Use the Small Key inside to open the door.
Using Ultrahand, swing the large ball side-to-side, and shoot the rope when the momentum is right. The ball should drop in the socket and open the door to the end statue.
Treasure:
Large Zonai Charge - Before the Small Key door, hanging above the chasm. Place the bridge under it before shooting the rope.
Location: -4639, -1510, 0452 - On the edge of the cliff
Solution:
Glide to the higher ledge with the air flow.
Ascend to the ledge on the left and Ultrahand the ball down.
Place the ball in the V-shaped groove in the right wall, then Ascend through it.
Recall the smaller ball when it's just above the rail, then immediately cancel it; it should drop on the rail and into the basket.
Attach both balls together and place them on the rail in the first room. They should slide down, but not fall into the hole.
Dislodge the smaller ball into the socket to open the door to the end statue.
Treasure:
Large Zonai Charge - After first grabbing the ball, place it in the pit in front of the wind current. Use the ball as a platform to the ledge with the chest.
Location: -1713, -2120, -1149 - On a small, lonely island.
Solution:
Ultrahand the mirror by the door, and place it in the beam of light so it hits the hexagon. This should open the door.
In the next room, Ultrahand the mirror through the window in the bars. Hold it high in the beam of light, facing right, so it hits the hexagon and opens the door.
Before traversing, send the light beam through the door. On the other side, angle the mirror down so it hits the hexagon and activates the elevator.
Defeat both constructs. Then, use a mirror to reflect the light beam on either side of the stone slab. Use the other to reflect it on the hexagon, opening the door to the end statue.
Treasure:
Large Zonai Charge - After activating the elevator, place the mirror down so the light beam gets reflected upwards. Use the mirror on the upper platform to activate the hexagon and reach the chest.
Location: -3405, -1365, 0335 - Beside the chasm, under a ledge.
Solution:
Run up the seesaw to the higher ledge.
Attach the metal barrel to the raised end of the seesaw, then use it to climb to the higher ledge.
Extend the raised end of the seesaw with the slab, and attach the metal cube to it. Then, grab a cube from the lowered end and place it on the other end. This should swap the seesaw and allow access to the end statue.
Treasure:
Large Zonaite - Past the 3rd seesaw; place the slab to create a bridge and jump to the ledge with the chest.
Location: 0756, 0823, 0082 - In the remains of a massive carved-out tree
Solution:
Ultrahand the metal plate, and prop it against the top of the raised wall. It should be slanted slightly upwards.
Activate the pillar to drop a ball; it should roll down and hit your makeshift ramp to the hole. Adjust as necessary.
In the next room, Attach both metal plates together to form a giant L shape. Drop the L in front of the hole to form another ramp.
Activate the pillar to drop the ball and open the gate to the end statue.
Treasure:
Strong Zonaite Shield [Chest] - In the 2nd room, before forming the L shape, Attach both plates into a long bridge. Use it to reach the chest just right of the entrance.
Location: -0710, -1550, 0006 - Inside Great Plateau Foothill Cave (break through the large barrier of black stone)
Solution:
Place the 4 balls into the correct sockets. To identify them, look up to the ceiling.
Treasure:
Hearty Elixir - In the final room, use Ultrahand to notice a moveable slab in the floor, concealing a ball socket. Place a ball in it to open the door to the chest.
Attach both plates together, then place them horizontally on the wide rails. Ride them to the next platform.
Attach the three square plates into a "U" shape. Place it upside down on the rails and ride it to the next platform.
Attach the plates here into an "E" shape. Then, place it on the rails so the top and bottom plates are within the rails. Finally, Attach a Fan above each plate, and activate them to ride your contraption to the end statue.
Treasure:
Sticky Elixir - Before the second set of rails, on a high ledge. Attach the platforms into a ramp to the chest.
Ultrahand the pipe and attach it to the two cogs. Hit the crystal to open the gate.
After entering the next room, turn around and Rewing the cog. While Rewind is active, dislodge the pipe and bring it with you.
Ultrahand the pipe to the small lever, and move it to the left to open the gate.
Bring all 3 pipes to the higher platform, then Ascend to it.
One by one, Attach the pipes underneath the higher platform.
Once all 3 pipes are attached, Ascend to the higher platform to the end statue.
Treasure:
Mighty Construct Bow [Chest] - In the 2nd room, on a high ledge. Using Ultrahand, attach 2 pipes together, then attach the chest to this long pipe and bring it to the ground.
Location: Near the pool on Courage Island. You must first activate the shrine by touching the portal at the very top of the island, then dive through the rings that appear.
Puzzle Name: Combat Training: Archery
Solution:
Defeat the construct, following the on-screen prompts.
Ultrahand the slab up, then release it to smack the ball into the socket.
Attach the cube behind the slab, then repeat step 1.
Attach the metal slab behind the other to extend it, then repeat step 1. This should drop a minecart on the rails beside the slab.
Reattach the slab to the side, so it reaches the minecart.
Jump in the minecart, then repeat step 1 to propel the minecart to the end statue.
Treasure:
Sneaky Elixir - On a platform, just before the end statue. Grab it with Ultrahand while travelling in the minecart. If you miss it, Recall the minecart.
Location: 4513, 2116, 0001 - In the center of the spiral peninsula.
Solution:
Attach the turbine to the central device.
Complete the electrical circuit with the metal plate. Doing so should power up the turbine and create a wind current.
Paraglide all the way up the wind current, then head to the top-left corner. Throw down a Flame Emitter.
Break the circuit to stop the turbine. Then, Attach the Flame Emitter to it, and recomplete the circuit. Doing so should light all candles and open the gate to the end statue.
Treasure:
Mighty Zonaite Shield [Chest] - On a high ledge, in the top-right corner of the room. Glide to it from the top of the wind current.
Location: 4632, -3712, 0018 - Eventide Island Cave, in an alcove high above the water. Build a bridge from the Boards on the upper deck of the boat. Requires advancing Seeking the Pirate Hideout until the boat arrives.
Using Ultrahand, attach the block to the balls in the water and place them on the opposite side. Swim across to the next room.
Block the fire melting the ice block by using the stone block.
Drop the ice block into the lava to create a bridge.
Pull the wood block out of the fire and drop it in the water to put it out. Take it back to the main room.
Grab another ice block and drop it in the water under the ledge with the fire. Be sure to pull out the electricity ball from the water.
Attach the stone block from the first room, the block from the main room and the wood block to create a pillar. Make sure the wood block is NOT on the bottom.
Place your block pillar on the ledge above the ice block. Jump onto the ice block and use Ascend to get up.
Strike the crystal to rotate the structure and align the door.
Once in the room, pivot it so the large column is in the far right corner, with the gap at the bottom.
Ascend through the column to the end statue.
Treasure:
10x Arrows - After entering the large room, Ascend through the column to the right.
Zonai Charge - After entering the large room, rotate it twice. The chest is on the now accessible ledge.
Strong Zonaite Shield - After grabbing the above Zonai Charge, head to the chest by the initial entrance. Shoot the crystal to rotate the room and fall on the pillar.
Location: -2445, -3345, 0041 - On top of the sandy pillar.
Solution:
Place the large ball in the middle of the gap, and use it as a platform to cross.
Attach both balls together, and place them horizontally on the angled slope. They should remain stable enough for you to cross and access the end statue.
Treasure:
Bomb Flower x5 - In the 2nd room, under the starting platform. Drop a ball on the ramp, right of the platform; it should shatter the wall blocking the chest.
After falling into the sinkhole, head straight and Ultrahand the first gate lever. Through the gate, follow the prison hallway until you reach a Gerudo statue holding up a weapon; it's pointing towards the correct path. Go under the partially opened gate towards another Ultrahand lever. Turn right and fall into the under-cell floor. Crouch through a gap in the stone wall and look for a sand and rumble ramp up to a cell. In the cell, walk forward onto the loose floor tiles and descend into a new under-cell area. Follow the Gerudo Statue's direction forward to the lit gate. Standing in front of the gate, Ascend up through the cell floor. In the new cell, use Ultrahand to move the two stone slabs to reveal a lever. Use Ultrahand to pull the lever and open the door leading to the Shrine.
Activate the nearby contraption to make it stand upright. Ascend through it and glide to the next ledge.
Place the contraption near the bars and activate it. Ascend through and glide over the bars.
Attach the Stabilizer to the metal structure. Then, place the ball into the bowl and activate the Stabilizer; it should launch the ball over the bars and into the socket.
Attach the now-available structure at the top of the first contraption. Then, jump in the bowl and activate it to launch Link to the end statue.
Treasure:
Fairy Tonic - On a high ledge, in the room with the ball. After launching it, grab the device and place it beside the ledge. Climb it to reach the ches.t
Location: 0222, 1086, 0028 - Behind a small hill, just east of Hyrule Castle.
Solution:
Rewind the moving platform to lift you up the ledge.
Light both candles flanking the door to open it.
If you can't make fire, take the torch beside the door, and ride the wooden raft. On the other side, Rewind it, and light the torch on the your way back.
Using Ultrahand, place the ball in the closest hole. Wait a few seconds, then place it in the second hole.
Cross the first gate, then Rewind the ball. Doing so should close the first gate and open the second to the end statue.
Treasure:
Strong Construct Bow [Chest] - Up a wooden platform, in the 2nd room. While crossing the water on the raft, light your torch and burn away the vines to drop the chest.
Place the metal plate on the two supporting beams, then Ascend through it to reach the ledge.
Attach the metal plates in an L shape, then prop the structure against the support beam. Ascend through the structure to the higher ledge.
Place a square plate on the ground. On either side, Attach another plate vertically, then rotate it so the longer plate is on the ground.
Place the structure on the supporting beams. You should be able to Ascend twice to the final ledge.
Treasure:
Magic Rod [Chest] - In the 3rd room. Attach the metal plates so it forms a bridge-like structure. Then, rotate it on its side and prop it against the wall, on the spiked floor. Jump on the plate and Ascend to the ledge with the chest.
Location: 1882, 1202, 1251 - On the main island of South Eldin Sky Archipelago (reachable via the train rails)
Solution:
Activate the hydrant to create a block of cooled lava, then Ultrahand it away. Do it until you have 4 blocks and Attach them together into a bridge to cross the gap.
Destroy the cracked blocks using any hammer-type weapon. If you don't have any, Fuse a lava block with the nearby Rusty Claymore.
Bring your bridge in the next room, and use it to reach the end statue. You can always extend it by adding more lava blocks.
Treasure:
Strong Construct Bow - On a high ledge, past the first gap. Use your bridge to reach it as a ramp.
Location: 4663, 3263, 0001 - On the beach, in plain sight.
Solution:
Shoot an arrow through the rope to drop the platform into the water.
Using Ultrahand, attach the floating ball to the platform to raise it, allowing Link to cross the water.
Dislodge the floating ball and move it under the stone slab; this should rise it, making a ramp to access the following ledge.
Build a makeshift raft by Attaching both a floating ball and a fan to the stone slab. Step on it, and activate the fan to move the boat to the end platform.
Treasure:
Magic Scepter - In the final room, at the bottom of the pool. Attach a floating ball to it to get it out of the water.
Location: 2350, -1782, 1475 - In the center of Zonaite Forge Island. First activate the terminal, then climb to the top and paraglide down the center, avoiding the lasers.
Solution:
Defeat the constructs, using only the gear provided in the room.
Location: -3595, 0957, 1699 - On Lightcast Island, in the center.
Solution:Note: The following solution is to make the shrine appear
Activate the Terminal to drain the water in the center of the island.
Enter the central pillar and destroy the cracked wall.
Once inside, grab the mirror with Ultrahand. Hold it horizontally within the light beam, then sweep the room to find another mirror. Drop the mirror, then go to the new one.
Repeat step 3 until you find a glowing hexagon; illuminate it to lower the island's center.
Use the Frost Emitter to create blocks of ice out of the pond in the center.
Drop an ice block on the spiked ramp, timing the release to the ice block hits the moving target.
Walk through the gate to the end statue.
Treasure:
Mighty Zonaite Shield - Beyond the end statue, beyond a gate. Same solution as the first puzzle, but this time, place the metal slabs on the right side so the blocks get bounced to the left on the target.
Location: 2911, 0525, 0929 - Inside the spinning sphere. From a higher island, time your jump and glide down through the sphere's opening. Hit the Zone device inside to stop the sphere's spinning.
Solution:
Place a Wing on the launch rail, and ride it to the left-most platform (step on the left wing to control it).
Attach a Sled underneath the Wing, then ride it to the right-most platform.
Attach a Fan behind the Wing, then jump on it and activate it, facing the end statue. This should fly across the room to it.
Treasure:
Large Zonaite - On a platform, high above the right-most platform. Before attaching the Fan, place the Wing between the two platforms, as a bridge. Step on it and Ascend to the chest.
Wait for the ball to fall on the bouncing platform. When it reaches the mid-point, use Rewind on the platform, which should bounce the ball on the target. Adjust timing accordingly.
Repeat the process, this time standing on the smaller side platform. This should launch Link upwards; glide to the end statue.
Treasure:
Bomb Flower x5 - Ascend through the target to access the chest.
Location: 0417, 2127, 0143 - Just south of the Great Deku Tree
Solution:
Attach the metal ball to the side of the cube and walk across the raised slab.
Attach the metal cube to the hanging ball. Then, raise it away from the target and let it swing.
Attach the cylinder at the front of the slab, and the metal cube to the ball underneath. Then, swing the cube backwards to propel the slab forward and hit the target.
Walk to the end statue.
Treasure:
Large Zonai Charge - On a raised platform, in the final room. Use the cylinder as a bridge to get on the slab, then glide to the chest.
Attach the bowl to the closest end of the rotating slab.
Place the ball into bowl. Then, Ultrahand the cube high above the farthest end of the slab and drop it. This should launch the ball on the lower target.
Adjust as needed. Dropping the cube from higher up or closer to the end of the slab should launch the ball further.
Grab the Board from the now open alcove, and extend your catapult. Repeat step 2 until you hit the higher target.
Instead of launching the ball, launch Link in the air and paraglide to the end statue.
Treasure:
Spicy Elixir - On a platform, high against the eastern wall. When launching Link, guickly paraglide right to the chest.
Location: 1837, 3484, 0257 - Isle of Rabac Gallery. On a ledge, on the side. Using a propelled minecart, follow the tracks, hitting the targets to switch lanes. Once on the middle platform, reverse direction to the shrine.