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Releases: orphu/mcdungeon

MCDungeon v0.12.2

17 Feb 03:03
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For Minecraft 1.6.x

  • New Entrance: Barrow (orphu)
  • New Entrance: Oasis (orphu)
  • Per-biome entrance configurations. (orphu)
  • Configurable trapped chests. (JiFish)
  • Dungeons will be given an owner and dungeon name that will be used to name maps and special locations in the dungeons.
  • Witches now have a themed name. (JiFish)
  • More paintings (JiFish)
  • Special spawners settings for treasure rooms allow for a more challenging end game. (JiFish)
  • Option to regenerate all known dungeons on a map. (orphu)
  • More variation to item names in armories. (JiFish)
  • Added 1.6 items and removed lame wooden items from armories. (JiFish)
  • Blaze head loot. (JiFish)
  • Completed dungeons are now relit and saved immediately. You can stop the generation process and pick it up again later. (orphu)
  • maximize_distance now takes old dungeons into account. (orphu)
  • Improved packing of dungeons when generating as many as possible. Dungeons will be more cube shaped instead of deep and skinny. (orphu)
  • Removed skulls from chapels (JiFish)
  • Fixed a potential bug in fortune loading. (JiFish)
  • Removed unreliable treasure item in armories. (orphu)
  • Fixed a bug when trying to regenerate dungeons created with older
    versions. (orphu)
  • Fixed dungeons being a little too shallow, especially on flat
    worlds. (orphu)