Releases: orphu/mcdungeon
Releases · orphu/mcdungeon
MCDungeon v0.12.2
For Minecraft 1.6.x
- New Entrance: Barrow (orphu)
- New Entrance: Oasis (orphu)
- Per-biome entrance configurations. (orphu)
- Configurable trapped chests. (JiFish)
- Dungeons will be given an owner and dungeon name that will be used to name maps and special locations in the dungeons.
- Witches now have a themed name. (JiFish)
- More paintings (JiFish)
- Special spawners settings for treasure rooms allow for a more challenging end game. (JiFish)
- Option to regenerate all known dungeons on a map. (orphu)
- More variation to item names in armories. (JiFish)
- Added 1.6 items and removed lame wooden items from armories. (JiFish)
- Blaze head loot. (JiFish)
- Completed dungeons are now relit and saved immediately. You can stop the generation process and pick it up again later. (orphu)
- maximize_distance now takes old dungeons into account. (orphu)
- Improved packing of dungeons when generating as many as possible. Dungeons will be more cube shaped instead of deep and skinny. (orphu)
- Removed skulls from chapels (JiFish)
- Fixed a potential bug in fortune loading. (JiFish)
- Removed unreliable treasure item in armories. (orphu)
- Fixed a bug when trying to regenerate dungeons created with older
versions. (orphu) - Fixed dungeons being a little too shallow, especially on flat
worlds. (orphu)