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Ah, the good old Molotov cocktail, an item single-handedly responsible for countless accidental player deaths (I’m sure). And you want to learn how to make a Molotov? Sure, why not. Without further adieu, here’s how to make a Molotov in Project Zomboid.

How to make a Molotov in Project Zomboid

There are two ways to make a Molotov in Project Zomboid. The first is to combine a bottle of bourbon with ripped sheets. The second is to combine an empty bottle that is made of glass (plastic won’t do), a bottle of gasoline or a gas can, and ripped sheets. To recap, your material requirements are:

  • A bottle of bourbon
  • Ripped sheets

OR

  • An empty glass bottle
  • Bottle of gasoline or a gas can
  • Ripped sheets
Player inventory containing items needed to make a molotov
Screenshot by Upcomer

Simply right-click on any of the items needed, and you should see the prompt shown in the above screenshot. Make that Molotov and you, too, can accidentally set your friends or yourself on fire while trying to burn those zombies.

But wait, how do you actually use it?

How to use a Molotov in Project Zomboid

Player inventory with an arrow pointing to the lighter and molotov
Screenshot by Upcomer

For this step, you’ll need your Molotov and a lighter. Equip the Molotov in primary (right-click and select “equip primary”), and equip the lighter as your secondary. Now hit ctrl and the left mouse button to throw it.

But… do be careful where you throw it.

The player trapped inside a burning house that was set on fire by a molotov
Screenshot by Upcomer

And that’s it, go forth and set the world ablaze! Just don’t burn down houses before you loot them, maybe?


As the content manager at Upcomer, Kyle brings a lifetime of gaming and over seven years of professional writing experience to the platform. He holds a tender spot for indie games, but can sometimes be found in an FPS getting destroyed in a fruitless attempt to relive his old CS 1.6 glory days. After which he can usually be found licking his wounds in a chill game of Kenshi.


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