News
Gamescom commits to event accessibility
Gamescom shared requirements and recommendations for exhibitors, to ensure and improve accessibility of stands at the show.
New navigation accessibility coming to Diablo IV
The upcoming public test realm for Diablo IV season 5 introduces several new accessibility features in the form of three navigation assists.
Rebellion shares Atomfall accessibility features
Rebellion has shared accessibility details for Atomfall, just days after its announcement and months before its planned release in 2025.
Accessibility community check-in: GAconf, Access-Ability, Summer Game Fest, Nothing Without Us (updated)
Time for a check-in with the accessibility community. With GAconf, Access-Ability Summer Showcase, Summer Game Fest, and Nothing Without Us.
A quick look at accessibility features in XDefiant
We take a quick look at the accessibility features of XDefiant, the latest free-to-play shooter recently launched by Ubisoft.
New eye control methods coming to iPhone and Android
Both Apple and Google have announced new ways to control apps on their mobile operating systems using eye tracking or facial expressions.
A look at Pine Hearts’ accessibility journey
Last week Hyper Luminal Games shared a dev diary focused on the accessibility of Pine Hearts, which releases today on Switch and Steam.
Updates to Xbox Cloud and Xbox Adaptive Controller
Last week Microsoft announced a few interesting updates for Xbox Cloud Gaming, and the Xbox Adaptive Controller.
Byowave Proteus Controller for Xbox and PC available for preorder
Preorders for the modular Byowave Proteus Controller were announced last week by Microsoft. The controller is expected to ship in the fall.
Accessibility community check-in: GAconf, Dungeons and Disableds, and Ctrl, Alt, Access
Going into the weekend, let's catch up on some things you may have missed such as GAconf, Dungeons and Disableds, and Ctrl, Alt, Access.
Tales of Kenzera: ZAU launches with accessibility portal
Tales of Kenzera: ZAU launched with accessibility features, options, and even limitations available on the EA accessibility portal.
Game Accessibility Association of Japan announced
Today the Game Accessibility Association of Japan (GAAJ) was announced, aiming to promote and spread awareness in Japan.
Our Odyssey releases Overjoyed Accessible Controller
Our Odyssey released the Overjoyed Accessible Controller, a virtual controller usable by mouse or eye movement for PC and console games.
Autcraft reveals AAC plugin for Minecraft – updated
Autcraft, a Minecraft server for autistic children and their families revealed an AAC plugin to help with in-game communication.
Prince of Persia: The Lost Crown update includes new accessibility options
The latest update to Prince of Persia: The Lost Crown, the Warrior's Path update, includes new game modes and extra accessibility options.
Gaming for Everyone Product Inclusion Framework released by Xbox
Xbox released the Gaming for Everyone Product Inclusion Framework, intended to help developers make more inclusive products and games.