Burnout Wiki
Advertisement

 

Superintendant >> KEEP IT CLEAN <<

My username is LeMansRacer and I'm a long time fan of the Burnout series.

To-Do List

  • Clean up Burnout Fandom in stages
    • A per-game basis, starting with Paradise (See: "Stage 1 - Paradise")
      • Newcomers should be able to understand the entry aspects of a game from reading this wiki before playing a game
      • New fans should be able to understand the more complex or deep seeded game play of a game from reading this wiki after they've started a game
      • Established fans should be able to finish a game with any required help from this wiki
      • Die hard fans should be able to understand aspects outside of a game (developers, pre-release content) they've finished, are re-playing, or are nostalgic for
  • Reorganise and restructure article content from being a fan encyclopedia to a game guide with encyclopedia elements
  • Pivot focus from targeting content towards die hard fans to being a gateway to engage new fans
    • Some articles focus too heavily towards players already established as fans of the series and not as much for new players or intrigued newcomers
    • Flesh out articles regarding game play and game content for younger fans
      • ("Explain Like I'm Five" treatment)
      • Greater use of in-game icons, notifications, and console specific button presses
    • Reaffirm that content, conduct, and editor behaviour should reflect games series typical PEGI 7 rating
    • Shift back to die hard fan focus after a better foundation has been placed for new fans
      • After a per-game stage has finished for a game, newcomer content in articles should lead to die hard content
  • Better differentiate content, articles, and segments of the wiki to a per game basis (i.e. Paradise content, Revenge content)
    • Avoid having articles about game play or content in one game require reading an article regarding similar game play in another
      • (i.e. Crash in Burnout 3 shouldn't require knowing how Crash in Burnout 2 works)
    • Articles relating to a single game should only relate content to that game, as if a reader only owns that game the article is referring to
    • Make sure articles about game modes within a game only reflect that game
    • Content per game should link-to and link-from content within the same game
    • Content within an article should relate to only what is presented, achievable, or can be performed in-game
      • Pre-alpha, alpha, beta, conceptual, and experimental development content relating to an article should include how it's applicable and should be relevant
      • Content not presented in-game should include a reference - if it's easy to add a sentence, then it's easy to include a reference.
    • Notes/Trivia should be used for points, links, or aspects relating outside of the game
  • Stage 1 - Paradise <- Current work
    • Set out how progression works and how players progress through reaching 102%
      • Licenses
      • Bikes
      • Big Surf Island
      • Freeburn Online
    • Vehicle articles - (i.e. Hunter Cavalry, Hunter Oval Champ 69)
      • Infobox content (cruising speed, top speed, and weight values come post-stage)
      • Images should better represent gameplay and be in a 16:9 format for consistency
      • 'Overview' - The overview is the first few paragraphs of an article about the car and should not be under its own section
      • 'How to Unlock' - Unlock requirements should be clear on a per release basis; Paradise, Ultimate Box, Remastered
      • 'Resemblance' - Removing the 'resemblance' section from articles as all cars are purposely fictitious and these sections are usually weighted to an editor's opinions.
      • 'Performance' - How a vehicle performs, handles, and its characteristics should be below information regarding what it is and how it's unlocked
      • This structure for vehicle articles is meant to better layout content depending on the type of fan reading it:
        • Newcomer - What is this car? (Infobox and overview)
        • New fan - How do I unlock this car? ('How to Unlock')
        • Established fan - Why would I drive this? ('Performance')
        • Die hard - Is there anything else worth knowing? ('Notes/Trivia' and Navboxes)
      • Split pre-release and cut content into being non-game content and away from content players will see (Die hard area, away from other fan content)
    • Post-launch content
      • Split Game Changing Content into updates, downloadable content packs, and articles regarding game play they include
        • (i.e. 1.9 update, Big Surf Island (Pack), Big Surf Island (Location), Big Surf Island Challenges, etc.)
      • Better establish which content appeared in which release of Paradise and how players can access them in each release
      • Try and better discern for fans which content appears where and how it can be or why it can not be accessed
    • Boxed product article - (Burnout Paradise, TUB, Remastered)
      • Establish the original product as the main article for the game
      • Use the TUB and Remastered article as re-release articles that lists what they have and link back to original product articles
        • (Treat TUB and Remastered as 'expansion packs' and 'platinum re-releases' of an existing product rather than their own unique games)
      • Reorganise original boxed product's article as a landing page leading to all content concerning Paradise
      • Article should read as though all changes from 1.0 to 1.9 are launch content and not alterations or additions
        • 1.9 is product complete (Remastered) as players are required to download 1.9 for PlayStation 3 and are prompted to download 1.9 for Xbox 360.
        • TUB is still for sale on Steam, but Remastred is available through Origin and likely to soon replace TUB on Steam.
        • Original box product article should be a Remastered article as its own game but still pertain to being the original 2008 game.
    • Paradise City
      • District articles - (Hub for all content within a district)
        • Collectables, roads, events, challenges, achievements, etc.)
      • Event Type articles
        • Event specific articles
      • Road specific articles - (Hub for all content along a road)
        • Collectables, events, challenges, achievements, etc.)
    • Multiplayer
      • Challenges
        • Freeburn, Timed, Island, Bike
      • Events
        • Race, Road Rage, Marked man, Stunt Run, Cops 'n' Robbers

Some sections will be expanded upon once others have been completed. Currently, I'm working through the vehicles section for Paradise as they're the most popular article.

Sandboxes

Work-in-progress sandboxes for developing templates and experimenting with article structure; with the intent of creating either an easier to navigate wiki, easier to read/understand articles, or improve usability of templates across both desktop and mobile.

Sandbox 1 - Game Infobox Template
An infobox for use on boxed product articles such as Burnout Paradise Remastered and Burnout 3: Takedown.
Sandbox 2 - Infobox Preview
A sandbox for previewing the functionality, usability, and general look of sandbox infoboxes before pushing into a wiki facing template.
Sandbox 3 - District Infobox
An infobox for use on articles relating to districts in Burnout Paradise.
Sandbox 4 - Achievement Template
A template for quickly adding and listing achievements/trophies in an achievement/trophy list article.
Sandbox 5 - Vehicle Infobox
A vehicle infobox suitable for use across all Burnout games.
Sandbox 6 - Navbox Preview
A sandbox for previewing the functionality, usability, and general look of sandbox navboxes before pushing into a wiki facing navbox.
Sandbox 7 - Navbox Template
A template used for all sandbox navboxes.
Advertisement