Minecraft Texture Packs / Themed Packs

Fallout Mash-Up Resource Pack | Ported to PC | [Vault-Tec]

  • check_circle Armor
  • check_circle Art
  • check_circle Environment
  • check_circle Font
  • check_circle GUI
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
  • check_circle Particles
  • check_circle Terrain
  • check_circle Audio
  • check_circle Models
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  • 731 downloads, 20 today
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dTention's Avatar dTention
Level 51 : Grandmaster Procrastinator
41
Minecraft Fallout Mash-up Resource Pack's first ever proper port to PC!

Also now known as "Vault-Tec Mash-up Pack"

Features:
  • Accurate in-game GUI retextured to resemble legacy console and Bedrock containers.
  • Some entity textures fixed by increasing sizes of picture canvas.
  • Crosshair attack indicator retextured as it doesn't exist on Bedrock.
  • Hunger bar, Hearts, and experience bar had to be retextured as Bedrock has them as separate images instead of one whole texture file
  • Newer 1.20 textures included, textures ripped from the Bedrock pack.
  • Sound and menu UI replicated and retextured to match the pack's original colour palette.
  • Majority of text is in a neon green colour! Which replicates the original pack's design by editing the language json file.
  • Pack's original Panorama.
  • HUD bar is slightly transparent within the middle sections, which is the case on Java and not on Bedrock. I had to do this otherwise the textures would have 0% transparency in them which makes them look a bit off.
  • Some menu icons also manually retextured to match this Pip Boy themed resource pack! (eg: Accessibility Icon)
  • Water flow map texture had to be retextured manually as they come in separate files on Bedrock (really?)
  • Enderman texture and eyes are visible now, had to manually take out the eyes and create a new texture due to a difference in Bedrock and Java.
  • Llama texture file changed from "brown_llama" to "brown", really Minecraft?
  • Fixed chest textures for java being inverted because Bedrock always works different for some reason, lol.
  • Advancement Pop-up container textures have been re-textured to match legacy edition colours.
Current Issues / Upcoming Fixes:
  • Ender Dragon texture is glitched, will have to fix the textures for it in the next update.
  • Update tall grass and grass textures.
  • I need to figure out how Bed and Double Chest textures work differently in both Java and Bedrock, so I need to find out a way to fix the textures for both. For now, double chests and beds will have no texture changes. (help would be appreciated and credited for this)
  • Sometimes the pack's music will not play, this is due to the different way that Minecraft handles music files now.
  • Paintings will be added soon due to Java painting files now being separate instead of being on one texture file.
  • Sheep textures not added yet, need to change the tga file and separate the wool textures with the body of the sheep which for some reason is transparent on the ripped texture. (help would be appreciated and credited)
  • Custom paintings will be added soon, need to separate the textures from the single png file.
  • The keys related to versions found in the en_us.json file do not directly correspond to the version number displayed on the bottom left of the main menu screen. This version text is likely hardcoded in the games user interface. Let me know if you figure out a way to change it.

Backports (work in progress) (help would be appreciated and credited):

For 1.8.9 and 1.12.2

Please let me know if you notice any missing or bugged textures and/or issues!

- Optifine required for both the Ender Dragon texture and Fox texture.
- (Optifine for Minecraft 1.20.6, hasn't been updated yet for 1.21)
- It will say that the resource pack is incompatible, but it will work fine, this is due to the pack.json's "pack_format" being at 34 (1.21), instead of 32 (for 1.20.6), but it will work totally fine on this Optifine version.
- A lot of the textures look better when using Optifine, it is recommended to use it.

Originally created for legacy console, and later, Bedrock by:
Fallout Mash-Up Resource Pack | Ported to PC | [Vault-Tec] Minecraft Texture Pack
Additional Screenshots:

Fallout Mash-Up Resource Pack | Ported to PC | [Vault-Tec] Minecraft Texture Pack
Survival Mode Inventory

Fallout Mash-Up Resource Pack | Ported to PC | [Vault-Tec] Minecraft Texture Pack
Poison Effect on Survival

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Other blocks/textures/environment:









Credit4J Studios, Minecraft
Progress95% complete
Game VersionMinecraft 1.21
Resolution16x
Tags

4 Update Logs

0.0.3 [02/07/2024] : by dTention 07/01/2024 10:17:24 pmJul 1st

  • Added Powdered Snow outline background texture.
  • Added Spyglass scope outline background texture.
  • Added and retextured ascii.png files, this now means all the text is in the exact green! (extracted using colour code feature on Paint.net)
  • Added enchanted item glint texture.
  • Added enchanted armour forcefield texture.
  • Added pumpkin blur background texture.
  • Updated double chest textures for both trapped and normal chests. (at 19:00 BST)
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Ender Sparkle
07/08/2024 11:52 pm
She/Her • Level 43 : Master Enderdragon Loremaster
Ender Sparkle's Avatar
Hehe pirating goes brrr yar har har 🏴‍☠️
2
TheGlitchedRobin
07/08/2024 11:49 pm
Any/All • Level 50 : Grandmaster Meme Birb
TheGlitchedRobin's Avatar
I think. I think I'm in love with you
2
voltsoffrogs
07/01/2024 6:50 pm
Level 1 : New Miner
voltsoffrogs's Avatar
is there the og world download somewhere?
4
dTention
07/01/2024 8:29 pm
Level 51 : Grandmaster Procrastinator
history
dTention's Avatar
Yep, had ported it over from the Bedrock edition save, here's the converted save for Java 1.21, with all chests, redstone and paintings fully working and as it should just like the original on Legacy console! www.mediafire.com/file/rye50aohf7pxd48/Fallout_Mash-Up.zip/file
1
Ray29
07/01/2024 6:20 pm
Level 1 : New Miner
Ray29's Avatar
Thank you for this pack. I've been using a 1.20.1 pack by ghostprotocol from curseforge that was incomplete and outdated. I regularly searched for this pack since then (2023) and now I came across this pack. Thanks again.
1
dTention
07/01/2024 8:32 pm
Level 51 : Grandmaster Procrastinator
history
dTention's Avatar
No problem! I'm glad it was of help to you! I plan on updating it regularly, once the 1.21 textures come out on bedrock for the mashup pack, so until then, stay tuned!
1
Krontons
06/29/2024 10:39 am
Level 4 : Apprentice Miner
history
Krontons's Avatar
"for 1.8.9 1.12.2" backport link isn't clickable
1
dTention
06/29/2024 11:09 am
Level 51 : Grandmaster Procrastinator
dTention's Avatar
I had said that it is a work in progress, there is already a 1.12.2 port for the textures by GhostPeashooter from here: Link
1
GardenLikesMusic
06/19/2024 3:38 pm
Level 32 : Artisan Loremaster Procrastinator
GardenLikesMusic's Avatar
OMG!!! HOW DID YOU GET IT?!
I've been trying to port the Greek Mythology textures forever and since I don't have my WiiU the only way I can port them is on Bedrock editon!
1
dTention
06/19/2024 4:26 pm
Level 51 : Grandmaster Procrastinator
history
dTention's Avatar
After downloading the Mash-Up, I had to find the file directory where the downloaded Mash-Up pack was located, change it to a zip file, extract the textures, and separate them into their respective folders and locations for Java, after that I retextured the GUI myself to match the containers on Bedrock, and that's pretty much the start only. I'm working on a Toy-Story Mash-Up Port, which is more complicated as it includes custom entity models, which means I would release it as an Optifine-only resource pack after I convert all the bedrock models to Optifine entities, although I could also do the Greek Mythology Mash-Up if I have time. If you want to rip the textures from the Wii U port of that Mash-Up it'd be slightly complicated, I'd recommend doing it directly from the Bedrock port of the Mash-Up as it includes all the new blocks and entity textures.
2
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