Home-Cooked Software and Barefoot Developers

A very thought-provoking presentation from Maggie on how software development might be democratised.

Home-Cooked Software and Barefoot Developers

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The Grug Brained Developer

If only all thinkpieces on complexity in software development were written in such an entertaining style! (Although, admittedly, that would get very old very fast.)

A layman’s guide to thinking like the self-aware smol brained

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Making Reasonable Use of Computer Resources

The paradox of performance:

This era of incredibly fast hardware is also the era of programs that take tens of seconds to start from an SSD or NVMe disk; of bloated web applications that take many seconds to show a simple list, even on a broadband connection; of programs that process data at a thousandth of the speed we should expect. Software is laggy and sluggish — and the situation shows little signs of improvement. Why is that?

Because we prioritise the developer experience over the user experience, that’s why:

Although our job is ostensibly to create programs that let users do stuff with their computers, we place a greater emphasis on the development process and dev-oriented concerns than on the final user product.

We would do well to heed Craig’s observations on Fast Software, the Best Software.

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Software development 450 words per minute - Vincit

Tuukka Ojala is a programmer working on the web. He’s also blind. Here are the tools of his trade.

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They Write the Right Stuff

This article first appeared in Fast Company almost twenty years ago. It’s a fascinating look into the culture and process that created and maintained the software for the space shuttle. It’s the opposite of Silicon Valley’s “move fast and break things.”

To be this good, the on-board shuttle group has to be very different — the antithesis of the up-all-night, pizza-and-roller-hockey software coders who have captured the public imagination. To be this good, the on-board shuttle group has to be very ordinary — indistinguishable from any focused, disciplined, and methodically managed creative enterprise.

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Peter Nixey - How to be a great software developer

I’m not sure if I agree completely with every point, but this is a great shortlist of things you can do to make your code more resilient and understandable (thereby making you, by any sensible definition, a better programmer).

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